Internet Explorer may not be fully supported. The CSP Team recommends you to download FireFox or Google Chrome. Thank you!

+ Reply to Thread
Page 2 of 10
FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 95

Thread: CSP_assault

  1. #11
    Member
    Join Date
    Apr 2009
    Location
    Switzerland
    Posts
    66

    Re: CSP_assault

    Spots seem to be placed well, also if the hall for a spot is anyway too big. I would cut the canalisation area on the right side away and make the A spot smaller (shorter in height), otherswise the map becomes too huge to.

  2. #12
    Senior Member TUROcKdev's Avatar
    Join Date
    Apr 2009
    Location
    Germany, NRW, Oberhausen
    Posts
    714

    Re: CSP_assault

    @rvT i took the idea with the canalisation from cs_assault_cz, this idea made it better to rush in the main hall.

    @N0vA the main hall or big house is the brand name for assault, and that is the reason why one of the bombspot is in the house, a ct or t spawn only for a big house is maybe crap.
    http://www.team-qwertz.de http://www.stargate-aurora.de

    Intel Core i7 3930k | Club3D Radeon HD 7990 6GB | 32GB DDR3-2133 Patriot Viper Red | GIGABYTE GA-X79-UD7
    | Corsair HX850w | ASUS RoG Xonar Phoebus 7.1 | Sennheiser PC 350 Special Edition 2012 | Dell UltraSharp U2711 "27"
    | CM Storm Stryker Full-Tower (XL-ATX) | CM Storm Sentinel Advanced Gaming Mouse | Roccat Taito | Razer Anansi |
    Need for Seat: DXRACER "THRUSTER"

  3. #13
    Member
    Join Date
    Apr 2009
    Location
    Switzerland
    Posts
    66

    Re: CSP_assault

    I mean something like this:
    http://imgkk.com/i/iducVyRd.jpg

  4. #14
    Senior Member TUROcKdev's Avatar
    Join Date
    Apr 2009
    Location
    Germany, NRW, Oberhausen
    Posts
    714

    Re: CSP_assault

    hmm ok but this layout is no really different to my, later here all see what i mean with this layout for the map i hope so
    http://www.team-qwertz.de http://www.stargate-aurora.de

    Intel Core i7 3930k | Club3D Radeon HD 7990 6GB | 32GB DDR3-2133 Patriot Viper Red | GIGABYTE GA-X79-UD7
    | Corsair HX850w | ASUS RoG Xonar Phoebus 7.1 | Sennheiser PC 350 Special Edition 2012 | Dell UltraSharp U2711 "27"
    | CM Storm Stryker Full-Tower (XL-ATX) | CM Storm Sentinel Advanced Gaming Mouse | Roccat Taito | Razer Anansi |
    Need for Seat: DXRACER "THRUSTER"

  5. #15
    Senior Member TUROcKdev's Avatar
    Join Date
    Apr 2009
    Location
    Germany, NRW, Oberhausen
    Posts
    714

    Re: CSP_assault

    OVERVIEW:


    a small overview update
    http://www.team-qwertz.de http://www.stargate-aurora.de

    Intel Core i7 3930k | Club3D Radeon HD 7990 6GB | 32GB DDR3-2133 Patriot Viper Red | GIGABYTE GA-X79-UD7
    | Corsair HX850w | ASUS RoG Xonar Phoebus 7.1 | Sennheiser PC 350 Special Edition 2012 | Dell UltraSharp U2711 "27"
    | CM Storm Stryker Full-Tower (XL-ATX) | CM Storm Sentinel Advanced Gaming Mouse | Roccat Taito | Razer Anansi |
    Need for Seat: DXRACER "THRUSTER"

  6. #16

    Re: CSP_assault

    Your overview is just crap. Do you want the T's to first walk 2 miles before they are on the "playground"? And that top-connector with CT-spawn is ridiculous.
    Quote Originally Posted by Bios
    Bugs in 1.6 have been around so long that hardcore 1.6ers seem to call them features.

  7. #17
    QA Tester haGisson's Avatar
    Join Date
    Apr 2009
    Location
    vorarlberg.at
    Posts
    1,219

    Re: CSP_assault

    i think n0va's layout is much better than yours

  8. #18
    Senior Member TUROcKdev's Avatar
    Join Date
    Apr 2009
    Location
    Germany, NRW, Oberhausen
    Posts
    714

    Re: CSP_assault

    @Spritz the t´s can walk through the first entrance from canalisation so they are fast between the first and the second on the entrance near the bridge and the other way is walk down the street ;9 but maybe i add a new way to t spawn to the near from the right way for a easy rush tactic .

    @haGisson n0va´s layout is not really different to my because this layout i drew was a idea and later i add the real things on the map but that you can see when its done
    http://www.team-qwertz.de http://www.stargate-aurora.de

    Intel Core i7 3930k | Club3D Radeon HD 7990 6GB | 32GB DDR3-2133 Patriot Viper Red | GIGABYTE GA-X79-UD7
    | Corsair HX850w | ASUS RoG Xonar Phoebus 7.1 | Sennheiser PC 350 Special Edition 2012 | Dell UltraSharp U2711 "27"
    | CM Storm Stryker Full-Tower (XL-ATX) | CM Storm Sentinel Advanced Gaming Mouse | Roccat Taito | Razer Anansi |
    Need for Seat: DXRACER "THRUSTER"

  9. #19
    Senior Member TUROcKdev's Avatar
    Join Date
    Apr 2009
    Location
    Germany, NRW, Oberhausen
    Posts
    714

    Re: CSP_assault

    here are some new screenshots: CSP_ASSAULT (canalisation) and yes it looks a bit like mill but why not
    __________________

    __________________

    __________________

    __________________

    __________________

    __________________
    http://www.team-qwertz.de http://www.stargate-aurora.de

    Intel Core i7 3930k | Club3D Radeon HD 7990 6GB | 32GB DDR3-2133 Patriot Viper Red | GIGABYTE GA-X79-UD7
    | Corsair HX850w | ASUS RoG Xonar Phoebus 7.1 | Sennheiser PC 350 Special Edition 2012 | Dell UltraSharp U2711 "27"
    | CM Storm Stryker Full-Tower (XL-ATX) | CM Storm Sentinel Advanced Gaming Mouse | Roccat Taito | Razer Anansi |
    Need for Seat: DXRACER "THRUSTER"

  10. #20
    Member
    Join Date
    Apr 2009
    Location
    Switzerland
    Posts
    66

    Re: CSP_assault

    Ok, might be a nice idea with the canalisations, but make please the rest of the map also a bit more "fancy" in an effectiv way (more boxes and obstacles so you can take recover) .

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts