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  1. #1
    Designer alba's Avatar
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    The official CSP_inferno bug thread

    You know what to do.

  2. #2

  3. #3
    New Member
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    Re: The official CSP_inferno bug thread

    Quote Originally Posted by Meekr4b
    lol

  4. #4
    Contributor/Tester yuri's Avatar
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    Re: The official CSP_inferno bug thread

    You are obvisously missing some texutres
    1.09 will be released before/around CS:GO's release date as there isn't all too much to finish off (contrary to Yuri's opinion) - Saul 6/7/2012

  5. #5
    New Member
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    Re: The official CSP_inferno bug thread

    http://img9.imageshack.us/img9/4254/cspinferno0000.jpg
    there is a jut which allows you to view banana via strafing, you dont have to go back and go up elsewhere to safely leave the foxhole if banana is taken by the enemy.

  6. #6

    Re: The official CSP_inferno bug thread

    I don't know if this is considered a bug or not but personally i have key things wrong with csp_inferno that need to be addressed. In modern days we call this flash eMg flash. The flash that you bank off the roof/wall behind the gay boxes going up banana. this is KEY in 1.6 style play, everyone uses it now a days and implements them in certain strats. especially on the defensive for inferno B. I know fnatic.MSI GeT_RiGhT does eMg with speed to quickly frag those who are blind. The rooftop banking is the same throughout the map since its the same texture. so some flashes like to flash mid from mini room cant be done with speed.

    I compiled a few comparisons to get it started including videos. I mean its possible to do eMg flash but its hard to pull with with speed. I also put in other Screeshots of other areas that have the same lipping.

    http://img403.imageshack.us/img403/2632 ... o0000d.png
    http://img707.imageshack.us/img707/3793 ... 0001is.png
    http://img231.imageshack.us/img231/136/ ... o0003w.png
    http://img213.imageshack.us/img213/8026 ... o0004v.png

    http://img191.imageshack.us/img191/5379 ... o0005o.png
    http://img193.imageshack.us/img193/8593 ... 0006bu.png

    http://img222.imageshack.us/img222/1607 ... no0004.jpg
    http://img710.imageshack.us/img710/8852 ... no0003.jpg
    http://img8.imageshack.us/img8/6155/cspinferno0002.jpg
    http://img190.imageshack.us/img190/7546 ... no0001.jpg
    http://img535.imageshack.us/img535/4254 ... no0000.jpg

    VIDEO:
    http://www.youtube.com/watch?v=qSBpNb3bdpI

    So basically my point was the rooftop lips get rip of any type of player thats swift with actions and knows how to counter immediately.

  7. #7
    Senior Member downbad's Avatar
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    Re: The official CSP_inferno bug thread

    umm, learn new flashes?
    "CSP is not dead, even if the website would not be available for months." -cryeR

    "GIMME CSP 1.09 Beta this FRIDAY or i'll SUICIDE myself!" -n3krO

    Ron Paul 2012

  8. #8

    Re: The official CSP_inferno bug thread

    so you expect hundreds of 1.6 professionals that count on most of those flashes to blind their targets to learn new ones. i understand your point but these professionals use these against each other because of its usefulness. when you toss those flashes, it takes time to travel, enough time so that it travels under 3 seconds ( which is standard for all flashes before they explode) so that it blows up the second it gets in the open. the point of csp was to make replicate 1.6 gameplay as close as possible. as well as make it best fit for competitive play. for years hundreds of players around the world have used those "rooftop banking" flashes to counter fast rushes or get those important picks to win.

  9. #9
    Senior Member
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    Re: The official CSP_inferno bug thread

    Honestly I've found that the very edge of the roofs can still be used to achieve a similar bounce effect.

    Sometimes you have to just face it: you can't mimic everything perfectly. Stuff like this is so minimal and so specific/somewhat unintended originally, that you can't expect everything to be exactly the same. But while some things go away, new things that are just as useful come up; you just have to play with what you have.

  10. #10
    New Member
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    Re: The official CSP_inferno bug thread

    I agree with you mith, its not like you are the only person who is at a disadvantage, anyone is.
    asdasdasd

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