You know what to do.
Dying close to corners will resort in a wall hack effect on the wall.
Major Zero: Spread your wings and fly. God be with you!
ducking with awp on A Long and scoping into B Doors is barely possible
It's because source models and hight of view. Bigger models = higher point of view.Originally Posted by cryeR
I hope there will be no difference then ->
http://img42.imageshack.us/slideshow/we ... 0004um.jpg
Current models are HIGHER than the planned ones which are gonna be EXACTLY like 1.6 ones. => PROPERLY sized models will take away this whole problem.Originally Posted by cryeR
1.09 will be released before/around CS:GO's release date as there isn't all too much to finish off (contrary to Yuri's opinion) - Saul 6/7/2012
n1 to hear and thx for the fast answers
I found multiple exploits in csp_dust2 that you can get to by boosting. One of which allows a player to see INSIDE OF B FROM T SPAWN. I can show an admin in my SRCDS server if they wish. PM me for server info. This is a SERIOUS flaw that needs fixed FAST!
I have now found over 10 exploits in csp_dust2. You guys need to fix these and fast before others find out. PM me for my server info.
Or you could just take screenshots and upload them.Originally Posted by Geraldsmod