But please, let's start working on new weapon models, it's time to get rid of the SUPER ANNOYING css weapons and sounds, it will be a huge, HUGE step for the game, believe me.
[troll]streblo suggested course list:
Go back for cs1.6 until it dies [/troll]
BlackaddR could you make a screenshot like the first about bulet hole but with the new decal? I can't notice very much how it changes but it now looks "smoth" between normal and hole and before it looked too exagerated i think. Good work
Looks great in my opinion.
Perhaps we can see retextures of entire maps(not sure how big of a project that sort of thing is) to make the game look less like CS:S? I don't expect everything to look like 1.6 but I think CSP needs to eventually differentiate itself from CS:S and it looks like Blackaddr has the chops to pull it off. I think one of the worst things about CSP is that to the untrained eye, CSP looks a lot like CSS and the art style and image of CS:S just seems to reinforce a negative image. It would be nice to see CSP come into its own and adopt its own style so that people can more easily visually discern the differences between CS:S and CSP.
Dare365 i might agree with you but it's not mainly for me, i can live with this textures and models (less players) while team is improving the other things but i have friends that says this is like CSS just becuz it uses CSS assets -.-''
blackaddR what resolution are the textures u are doing? 2048x2048?
completion. All I will say is that it's not something that will be done in a week