Hey CSProMod community, I'm Mariano.
Wanted to say hi, and give the notice that i'm currently creating the csp_tuscan. Started 2 days ago, i've already built CT Spawn, A and B bomb, and now im doing the long hall to TT Spawn. I think it will take around 2 or 3 weeks to be completed. May be more or less since im studying and working 15 hours per day aprox. So, i'm trying to do my best to complete it ASAP.
And besides, this thread is to prevent from others to create the same map. (Just in case)
I'm a Counter-Strike 1.6 mapper since 2004 aprox., you can download some maps I made such as: dbh_nuke (remasterized nuke with CS:S textures weight 8.4MB and nice details started from scratch) and kz_dbh_pipehop.
This csp_tuscan will be completely amazing. I'm still thinking about the environment context, since the csp_tuscan textures aren't that good, they are pixelized, i will be using nice CS:S textures.
I will be posting images in a few days so you can see my progress.
In the meantime, you can also tell me what type of environment would you like most for a map such as this one.
Thanks for everything,
We keep in touch,
Mariano.
EDITED: Just in case you've seen a received mail about a person who wanted to create the csp_tuscan, it's me. So far, i think there are no people trying to build it atm (Correct me if i'm wrong).


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took 2 days aprox. In these days i will be ending the design and environment, i guess next weekend or the other will be totally finished to start the "beta testing" of it. And hope i can get Brute's approval since its a nice map and i guess everyone will enjoy playing it on CS Promod.
