I say keep it.
I say keep as well.
Official CSPromod Mumble:
Join #cspromod @ QuakeNet to find gathers/mixes/scrims/PUGS/whateverthefuckyoucallthem
Join #cspromod @ GameSurge to talk to the developers of CSPromod
Send all your business propositions to: firstname.lastname@example.org
I agree as well Now with all the pro's in cspromod T's would be even more vulnerable. That's one of the reasons why I put it in I am thinking of releasing the map tomorrow. I haven't really done alot since I added this just little things. I wanted to make the buildings look much better but I just can't do it...I'll release a beta tomorrow by life and well-being Just trying to fix some textures and play around with the lighting (have to test it on two pc's).
Last edited by fingerling123; 02-08-2011 at 07:47 PM.
btw remove the CSP logo, i know you're using it already xD haha
if not, good boi
men1kmati: 'when the fuck is this shit coming out...'
CREDiBLE: 'I felt exactly the same way some weeks ago. Try Dulcolax, mate. Worked for me.'
Well you're wrong
--- Update ---
I just need to fix the game_player_equip...I've compiled it in the source 2007 version but it screws up the whole map....
sorry for OT, but I also don't think csp will be css independent. it is in the best interest in keeping good relations with Valve. For every csp player, valve sold a css copy... it's win win and will help 1.6 players that didn't move to css, buy css just to play csp.
How are you so certain about it? Even if it were they will probably be able to use css textures just as css can use hl2 textures/models.
ONT - Anyone know how I can fix the equip? I need them to start with a knife and a awp with 10 or 20 bullets in it.
Last edited by fingerling123; 02-10-2011 at 04:21 AM.
that's because css is based on hl2 (omfg)
the point is, right now, dependency chains look like this:
hl2 - css - csp
meaning csp depends on both hl2 and css
they'd want to go
hl2 - csp (without the need of css)
just like there is
hl2 - tf2
but making it like that, might not be interesting for valve as right now csp is convincing cs16 players to buy css and play csp.
Anyone can fix the weapons/ammo in my map so I can release it? I'll be glad to post you the vmf if you can do it