I really wish Red could make the mountain a little bit smaller so this spamspot was usable again:
Reported this on the 1.04 thread but apparently it got no attention... that is one of d2's most useful spam spots and you simply can't do it in CSP .
For reference, this is the pic I posted in the 1.04 thread:
Thing is in 1.6 there's a little gap between the rock and the little boxes, while in CSP there is no gap, so you get blocked by the mountain from getting vision into the little hole .
PS: Really wish these pics wouldn't break the forum layout .
Last edited by Mith; 02-01-2011 at 06:48 AM.
The T mid peek has been fixed already and will be in the next patch, stop talking about it please.
Redstar has also fixed that Mith
I used that pic to show him several times, I hope you don't mind
yeah sorry I was joking because it was fixxed already but you can manage to have a good view when standing more back
men1kmati: 'when the fuck is this shit coming out...'
CREDiBLE: 'I felt exactly the same way some weeks ago. Try Dulcolax, mate. Worked for me.'
whatI used that pic to show him several times, I hope you don't mind
i demand copyright payments
this is absurd
Last edited by Mith; 02-01-2011 at 07:23 PM.
Alright guys I fixed a few things on csp_dust2, here's what you can already expect from the next patch:
Fixed the wall height at T spawn, you can now peek mid properly from T spawn
Fixed the long A displacement that allowed you to jump directly ontop of the crate without any boost
Fixed the A bombsite crate size (the one in the corner) to match 1.6
Fixed the B displacement that allowed you to jump directly ontop of the small wall
Added the missing spam spot at B bombsite
Added 1.6 style arches
Tweaked the B window to only have a partial view of the B tunnels' entry
Tweaked long A door and added a player clip in front of it so it doesn't get in the way of the players anymore
Tweaked B tunnels lighting to make them a bit brighter
sick nice work redstar
edit: just wondering redstar is it physically possible to change the footstep noise on pretty much the entire dust2 from that soft sand noise to the 'default' footstep noise?
Last edited by drosalion; 02-02-2011 at 01:10 AM.
awesome THX great news!