Hello, I'm here today to bring forth an idea that has been seen in plenty of Quake games and modifications. This idea is simply put as "Simple Items", what this does is replace weapon pickups with a simple sprite image that faces the player at all times.
In the Quake games you can choose between having simple items turned off or on by changing the integer of the cvar cg_simpleitems. I believe that most Quake players choose to turn cg_simpleitems on as it does what it says on the tin. It makes items easily recognizable even from far distances through a simple shape and color coding.
Here's an example of how it could look in CSPromod (Please bare in mind that I'm not the best graphic artist in the universe).
To the left we have simple items off and to the right we have simple items on.
Here is cg_simpleitems 1 put into action in Quake-Live.
EDIT: I also forgot to mention about the ability to change the size of the items by setting simpleitems from 1 to 2. (Meaning that players can scale their simple items by changing the number from 1 to 2).