Well, when somebody on my team use Radio i would be enable to look radar and see who's using it, but there's nothing that indicate witch guy says it....
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Well, when somebody on my team use Radio i would be enable to look radar and see who's using it, but there's nothing that indicate witch guy says it....
yes this really needs to be fixed :o...
if someone is saying "need backup" through the radio we have to see who is needing backup...
but in 1.04 we cant see :/...
will we be able to see who is talking through radio on our radar in 1.05 ?
also when someoen is speaking +voice
I have a baaad feeling about this! - Barney Calhoun (BFF of Gordon Freeman)
grz "spam69ky"
Well i think the main problem is the radio... cuz when i'm speaking i say where i am faster and my teammates doesn't have to lose time looking for radar....
Yeah, when the teammate calls a radio command, have a transparent yellow square that flashes about three times per second like in 1.6.or a pulse, that would be quite nice.
.:'`':.:'`':.:'`':.:'`':.:'`':.:'`':.:'`':.:'`':.: '`':.:'`':.:'`':.:'`':.:'`':.:'`':.
In cs1.6 the one is who does voicerecord is highlighted like when someone makes a radio action?
I have a baaad feeling about this! - Barney Calhoun (BFF of Gordon Freeman)
grz "spam69ky"
Yep
oh yeah, sure, let's implement it like that and ignore perfectly good programs designed specifically for the purpose which are optimized for low-latency voice communication.... plus some of those tools offer game integration (through a dll that can be loaded, more info here: Link voicecom with game client)