here is our poolday version q=)
open beta and rdy for csp 1.05 (Orange Box) every texture was ported from normal maps to ----> ssbumps
(self shadowning bumps) q=)
[in the source engine 2006 ep2 games the textures will not shown correctly cause only orange box games support ssbumps but I play it in css beta (ob) ]
(the last t door open itsself dont know why) (feature? =D =P)...