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Thread: csp_assail

  1. #1
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    csp_assail

    So this is what I've got so far.



    Let me know what you guys think.
    I put on my robe and wizard hat.

  2. #2

    Re: csp_assail

    Looks like the outside of T spawn right before you go into B tun's on dust2. Not sure why

  3. #3
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    Re: csp_assail

    I can see that haha
    I put on my robe and wizard hat.

  4. #4
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    Re: csp_assail



    Quick update, I know its a bit dark.
    I put on my robe and wizard hat.

  5. #5

    Re: csp_assail

    looks good keep it up.
    S O U N D C L O U D . C O M / M I K E M H Z

  6. #6
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    Re: csp_assail

    Thanks, any criticism?
    I put on my robe and wizard hat.

  7. #7
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    Re: csp_assail

    no dust-textures
    Don't flame ... play the game!

  8. #8
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    Re: csp_assail

    lol little late for that
    I put on my robe and wizard hat.

  9. #9

    Re: csp_assail

    i cant really see that well but it looks like it's got a good base of brushwork. With a bit of detail it would look pretty cool.
    keep playing with the lighting. the sky list on valve developer community gives you good examples to play with. check out tutorials on fog too, it can make a map look pro.

    also do you know how to make your stairs use less resources?





    EDIT: this also gets rid of the bumpy feeling of the stairs.
    S O U N D C L O U D . C O M / M I K E M H Z

  10. #10
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    Re: csp_assail

    I dont think that would look very good on a dust kind of map though, dont you think?
    I put on my robe and wizard hat.

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