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Thread: aim_map_dev

  1. #1
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    Last edited by cryeR; 10-17-2010 at 11:00 AM.

    n69ky: btw bf3ulow eigther turn off your wallhack OR dont look at walls the whole time to see if someone is behind them :O

  2. #2

    Re: aim_map_dev

    i dunno about mapping but those developer boxes don't look great :/

    perhaps the walls should be a color where all skins stand out, i think the ct:s will be hard to make out in such a dark color, and it's dull anyway. Orange or a bright red or something.

  3. #3
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    Re: aim_map_dev

    played it about 3hrs vs bots and the grey wall represents a mid lighted area , perfect for aim training in my opinion

    n69ky: btw bf3ulow eigther turn off your wallhack OR dont look at walls the whole time to see if someone is behind them :O

  4. #4

    Re: aim_map_dev

    i stand corrected

  5. #5

    Re: aim_map_dev

    Whats wrong with trying to make good aim maps ? Because it's for training doesn't mean it has to be ugly ...

  6. #6
    Guest

    Re: aim_map_dev

    +1 because in the official maps you'll may not be able to have a good background!

  7. #7
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    Re: aim_map_dev

    Quote Originally Posted by KaNaR
    Whats wrong with trying to make good aim maps ? Because it's for training doesn't mean it has to be ugly ...
    unfortunately I have have a machine with 2ghz which makes it hard to create good detail maps and even impossible to compile them
    one the hand I dont get 100fps except for this map

    n69ky: btw bf3ulow eigther turn off your wallhack OR dont look at walls the whole time to see if someone is behind them :O

  8. #8

    Re: aim_map_dev

    Quote Originally Posted by cryeR
    Quote Originally Posted by KaNaR
    Whats wrong with trying to make good aim maps ? Because it's for training doesn't mean it has to be ugly ...
    unfortunately I have have a machine with 2ghz which makes it hard to create good detail maps and even impossible to compile them
    one the hand I dont get 100fps except for this map
    Then it's not a good training, because you have more fps than in official maps

  9. #9
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    Re: aim_map_dev

    Quote Originally Posted by KaNaR
    Quote Originally Posted by cryeR
    Quote Originally Posted by KaNaR
    Whats wrong with trying to make good aim maps ? Because it's for training doesn't mean it has to be ugly ...
    unfortunately I have have a machine with 2ghz which makes it hard to create good detail maps and even impossible to compile them
    one the hand I dont get 100fps except for this map
    Then it's not a good training, because you have more fps than in official maps
    it is good training if you already have plans on buying a new system

    n69ky: btw bf3ulow eigther turn off your wallhack OR dont look at walls the whole time to see if someone is behind them :O

  10. #10
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    Re: aim_map_dev

    it looks so crisp ;3

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