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Forum: CSPromod Discussion

General CSPromod Related Chat.

  1.   Sticky Threads  

  2. Sticky Thread [MOD] Classic HUD with more 1.6 style

    I've edited for myself Classic HUD which is for me more 1.6 style. Maybe someone get to like it and will use it :) Version 2...

    Started by majkool, 02-09-2011 02:23 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 3,435
    12-09-2011 04:54 PM Go to last post
  3. Lightbulb Sticky Thread Forum avatars are back!

    Hey everyone, I've re-enabled avatars on the forums. Go to your Options tab > My Profile > Edit avatar and upload a custom avatar directly from...

    Started by Redstar, 09-29-2011 03:12 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 877
    12-08-2011 11:36 AM Go to last post
  4. Exclamation Sticky Thread [COMMUNITY] CS 1.6 Font Style for CSP

    ...

    Started by haden, 02-03-2011 05:48 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 3,003
    09-28-2011 07:25 PM Go to last post
  5. Exclamation Sticky Thread [COMMUNITY] CS 1.5 Font Style for CSP

    ...

    Started by haden, 02-02-2011 06:31 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 3,597
    07-01-2011 05:21 AM Go to last post
  6. Sticky Thread [MOD] 1.6ish HUD

    I've made a 1.6ish hud to work instead of the classic hud. Now by changing from modern to classic hud in options switches you to more classic style...

    Started by free, 02-09-2011 11:59 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 4,332
    07-01-2011 05:15 AM Go to last post
  7.   Normal Threads  

  1. CSP 1.09 Decals

    http://update.cspromod.com/post/538 http://i157.photobucket.com/albums/t63/whodareswinsuk/CSP/decals109.jpg BIG PIC ...

    Started by n69ky, 02-01-2012 09:48 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 835
    Today 07:53 PM Go to last post
  2. CSPromod PCW QuakeNet

    Hi! Please visit #csp.pcw @ QuakeNet http://webchat.quakenet.org/ For up coming clan wars.

    Started by Gonzo, 01-29-2012 12:49 PM
    • Replies: 5
    • Views: 226
    01-31-2012 06:45 AM Go to last post
  3. Thanks

    I just wanted to say thank you for this mod. That's all.

    Started by Pariah, 01-27-2012 09:55 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 359
    01-28-2012 12:48 PM Go to last post
  4. Exclamation Has adding BOTS in CSPromod?

    Has adding BOTS in CSPromod?

    Started by myESN.renN, 01-19-2012 12:31 PM
    2 Pages
    1 2
    bot
    • Replies: 18
    • Views: 579
    01-25-2012 09:21 AM Go to last post
  5. the new look of the models

    I like how they look, but not to be critical, doesn't the leet model head look sort of squared off, while the other model looks more rounded

    Started by tian, 12-27-2011 01:46 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 1,158
    01-23-2012 05:04 PM Go to last post
  6. Love what you guys have done.

    Hey guys. Its my first post. Just wanna say hello to everyone. And to the PROMOD team I would like to say I really love the mod. You guys have done...

    Started by thecammonster, 01-13-2012 01:31 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 596
    01-16-2012 01:23 PM Go to last post
  7. Will there be a cspromod for csgo?

    Just wondering thanks.

    Started by mobetta, 01-09-2012 04:33 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 1,045
    01-12-2012 06:26 PM Go to last post
  8. Poll Poll: [Poll] Which do you like best?

    I tested a imported de_dust2 (same map, different textures) map on 3 games, and compared it to our beloved de_dust2 from 1.6, The games I tested...

    Started by s.skillz, 12-29-2011 04:40 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 608
    01-08-2012 11:38 AM Go to last post
  9. CSP Uses nothing from CSS resources and cheaters

    I remember I read that cspromod plans is to use nothing from CSS, So you could play with only TF2 installed. Is that correct? Because using nothing...

    Started by s.skillz, 01-02-2012 11:22 AM
    • Replies: 6
    • Views: 335
    01-07-2012 09:41 PM Go to last post
  10. Help me to find a video in which shows the hit delay after a shot

    PLZ, guys! Help me to find a video in which shows the hit delay after a shot. On csp_dust2 T resp one man shooting at static bots and hit animation...

    Started by tuman, 01-02-2012 03:19 PM
    delay after shot
    • Replies: 8
    • Views: 301
    01-03-2012 09:16 PM Go to last post
  11. Stand back!

    http://www.sky-network.net/upload/d2a5f8c54a5195f23d75d6a714c25d9a.PNG That is all. Also, End of line.

    Started by ilam, 12-19-2011 09:45 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 791
    01-02-2012 07:29 PM Go to last post
  12. you all realize csp has no chance of ever getting big with cs:go on the horizon, right?

    title

    Started by LoTeK, 12-23-2011 10:46 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 1,731
    12-30-2011 01:42 PM Go to last post
  13. Unofficial information gathering thread for 1.09

    There have been so many changes for the next CSP version that it seems an UIGT is needed again as an information hub. So here it is. Of course, if...

    Started by ilam, 12-04-2011 08:21 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 1,380
    12-28-2011 10:43 AM Go to last post
  14. Exclamation 1.08!!

    THIS MOD IS AMAZING! so much has progressed since i last played it (must have been 1.04 or something over a year ago!) it is almost perfect. ...

    Started by JulianPOLAK, 12-19-2011 07:28 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 567
    12-21-2011 10:36 AM Go to last post
  15. New animations (new player models?)

    I remember Mazzer saying that he won't do new animations for the current player models, does this mean new player models are now ready? I'm...

    Started by n3krO, 12-11-2011 08:00 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 3,551
    12-19-2011 05:05 AM Go to last post
  16. Any chance in removing crouch running?

    I don't even know if it is still in the current version but I know it was in the previous one. Remember when you were making 1.04 you actually didn't...

    Started by wtfpwnage, 10-16-2011 05:33 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 1,391
    12-05-2011 03:38 PM Go to last post
  17. CSP dead again?

    !!!ATTENTION!!! THIS IS NO FLAME !!!ATTENTION!!! CSP dead again? simple question for you developing guys. :) gr33tz

    Started by realzoro, 12-05-2011 11:31 AM
    • Replies: 1
    • Views: 311
    12-05-2011 11:36 AM Go to last post
  18. Vote CSPROMOD for MOTY 2011

    Please vote for CSPROMOD to become moddb's mod of the year 2011! I think this is definately one of the most potential mods and that should be...

    Started by xtobix, 12-03-2011 10:49 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 482
    12-04-2011 05:14 PM Go to last post
  19. About the Source Engine Changes (TF2, DoD:S, HL2:DM)

    I know this is a CSS based game, but it might a good idea to expect these changes to land on CSS: - Dramatically improved the dynamic model...

    Started by ilam, 12-02-2011 09:24 AM
    • Replies: 6
    • Views: 263
    12-03-2011 03:57 AM Go to last post
  20. Post Unofficial information gathering thread for 1.07

    1.07 will be released this 4th of September according to Redstar's post. I will no longer update this post as it has now become obsolete. ...

    Started by ilam, 06-14-2011 11:16 AM
    20 Pages
    1 2 3 ... 20
    • Replies: 194
    • Views: 8,424
    12-02-2011 06:55 PM Go to last post

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