View Full Version : Secondary weapon drop?
qUINZIe
01-13-2010, 07:43 AM
Just a suggestion for the csp team:
Is it possible to make players drop both guns when they die? (By this i meen a player with for example AK+Glock would drop both when they die.)
Think about this, it would(imo) be a nice way to either fill up on bullets for your secondary gun or switching between glock/usp/deagle.
Filling up on bullets:
Any good player never wastes money on extra secondry bullets, no matter how little they cost.
At the end of a round you could just pick up extra usp/glock/deagle clips just by picking up a dead guys handgun, assuming they match the one you allready have in your hand.
Switching between glock, usp and deagle:
There will allways be some situations where you need to use your secondary gun, even if you have m4/ak/awp.
I strongly prefer the deagle over usp, and usp over glock in these kinds of situations.
So lets say im playing t-side of any given map, and i have ak+glock, and i kill a ct who was carrying m4+usp or even awp+deagle, i think it would kick ass if i had the option to pick up the usp or deagle instead of my "good for nothing against kevlar+helmet" glock.
I really believe this would make for some intresting yet balanced gameplay if made possible in CSPromod.
Opinions?
Nice idea!
As you say, it would actually been kick ass.
Hate the glock >.<
pRopaaNS
01-13-2010, 07:57 AM
I think there is no special need for it, but it isn`t so bad idea.Secondary weapon is quite unnecesary, if you have primary weapon. Besides players drop weapons what they`re holding, while theyr pistols and granade are in theyr "bag" or "belt", you can`t drop something what you`re not holding... Maybe there could be feature to search dead bodies, loL..
Schypher
01-13-2010, 08:17 AM
This idea rocks, eg in the 5 round if we are TS, i try to catch a USP from de ground sometimes i see a CT he starts to shoot at me with the USP then he runs out of bullets he changes it to FAMAS and i kill him and there is no USP in the ground --" that frustrates me. Picking up kevlar and helmet, grenades etc, it would be nice to but...
In Clutch situations (eg . 1vs 4) you avoid catching weapons because it makes noise and that could alarm the enemy team, so what i would like for all the user to give there opinion if they wouldn't like for example so kind a bind that allowed you to pick a certain weapons only when you pressed a determine key like in other games like COD , Crysis, MOH etc.
Another thing that could be implemented it was 4 eg. your teammates is wallbanging and needs ammo you could have the possibility to drop a mg off bullets. :)
qUINZIe
01-13-2010, 08:28 AM
I think there is no special need for it, but it isn`t so bad idea.Secondary weapon is quite unnecesary, if you have primary weapon. Besides players drop weapons what they`re holding, while theyr pistols and granade are in theyr "bag" or "belt", you can`t drop something what you`re not holding... Maybe there could be feature to search dead bodies, loL..
There is no need for it i agree, thats why its posted on "Ideas and Suggestions". :)
qUINZIe
01-13-2010, 08:30 AM
This idea rocks, eg in the 5 round if we are TS, i try to catch a USP from de ground sometimes i see a CT he starts to shoot at me with the USP then he runs out of bullets he changes it to FAMAS and i kill him and there is no USP in the ground --" that frustrates me. Picking up kevlar and helmet, grenades etc, it would be nice to but...
In Clutch situations (eg . 1vs 4) you avoid catching weapons because it makes noise and that could alarm the enemy team, so what i would like for all the user to give there opinion if they wouldn't like for example so kind a bind that allowed you to pick a certain weapons only when you pressed a determine key like in other games like COD , Crysis, MOH etc.
Another thing that could be implemented it was 4 eg. your teammates is wallbanging and needs ammo you could have the possibility to drop a mg off bullets. :)
Lets not get carried away. I do agree that if you could pick the secondary gun, you should also be able to pick up the nades.
Other than that you just typed down alot of BS.
n69ky
01-13-2010, 08:31 AM
ALBAAAAAAAAAAA
WE NEED A "IDEAS WITH POTENCIAL FOR LATER VOTEs"-LIST
qUINZIe
01-13-2010, 08:36 AM
ALBAAAAAAAAAAA
WE NEED A "IDEAS WITH POTENCIAL FOR LATER VOTEs"-LIST
Your joking right?
He already made that list: thread/8/1571/Compilation-of-Potential-Good-Ideas (http://cspromod.com/community/thread/8/1571/Compilation-of-Potential-Good-Ideas)
Merdiso
01-13-2010, 08:39 AM
A pretty good idea, but it won't be anything bad if it won't be included in CSP.
For me, it's not worse, it's not better :D.
Sure, maybe it would be good because, as people said, CSP should have it's own identity.
Of course, it's not a really new game (it's using CSS engine + it will have most of 1.5/1.6 gameplay), but it would be better if it will have different/new features :D.
BTrack
01-13-2010, 08:42 AM
I thought about this a few days back, and forgot to write it here, but thanks that you wrote it.
n69ky
01-13-2010, 08:56 AM
no, I'm thinking of another similar list. one with things on it whiich would CHANGE cs! things we would need a POLL :P
SpikeMeister
01-13-2010, 08:56 AM
If you do that then logically the player would also drop all of their nades and equipment. Realistically (I know CS isn't realistic), the player would only drop what they are holding as their other weapon, grenades and equipment are holstered/held in pouches/attached to their body in some way.
Perhaps instead of dropping all of this stuff over the ground (creating a lot of clutter) you pick up nades/equipment/secondary|primary (depending on which weapon they had equipped at the time) by running over their body. This would exclude armour, which is explained by the fact that it would be all shot up and difficult to get off anyway. The problem with this is that it is difficult to immediately see what stuff a body has attached to it, and also it fucks with the economy. But it's an idea.
qUINZIe
01-13-2010, 09:01 AM
If you do that then logically the player would also drop all of their nades and equipment. Realistically (I know CS isn't realistic), the player would only drop what they are holding as their other weapon, grenades and equipment are holstered/held in pouches/attached to their body in some way.
Perhaps instead of dropping all of this stuff over the ground (creating a lot of clutter) you pick up nades/equipment/secondary|primary (depending on which weapon they had equipped at the time) by running over their body. This would exclude armour, which is explained by the fact that it would be all shot up and difficult to get off anyway. The problem with this is that it is difficult to immediately see what stuff a body has attached to it, and also it fucks with the economy. But it's an idea.
Walking over the dead guy was actually a good idea, but picking up armour would just be stupid. ;)
tiger
01-13-2010, 09:17 AM
no, I'm thinking of another similar list. one with things on it which would CHANGE cs! things we would need a POLL :P
Such as russian walking? :)
n69ky
01-13-2010, 09:19 AM
yeah things which get a poll after Beta 1.10 or so ...
tiger
01-13-2010, 09:22 AM
In fact, including russian walking wouldn't change CS, NOT including it would. (yeah i know, could say the same for any other bug not being included in CSP)
Back to topic, I like the idea but I agree with n69ky there should be a poll about it.
qUINZIe
01-13-2010, 09:25 AM
no, I'm thinking of another similar list. one with things on it which would CHANGE cs! things we would need a POLL :P
Such as russian walking? :)
Russian walking wont realy change the game as its already a part of 1.6.
tiger
01-13-2010, 09:28 AM
That's basically what I said above.
BTrack
01-13-2010, 10:01 AM
In fact, including russian walking wouldn't change CS, NOT including it would. (yeah i know, could say the same for any other bug not being included in CSP)
Back to topic, I like the idea but I agree with n69ky there should be a poll about it.
If animations will be fixed doing russian walk - i won't mind it, but if it won't be fixed - i'm against it.
SpikeMeister
01-13-2010, 10:59 AM
Walking over the dead guy was actually a good idea, but picking up armour would just be stupid. ;)
Yeah it would, that's why I say armour would not be picked up ^.^
OT: Russian walking is off topic! Go to the other thread
Let's make players who bought kevlar/helmet drop those as well. So if a player kills a person with that and doesn't have it themselves, they can "pick" it up.
:-) jk
qUINZIe
01-13-2010, 03:00 PM
Let's make players who bought kevlar/helmet drop those as well. So if a player kills a person with that and doesn't have it themselves, they can "pick" it up.
:-) jk
Make your own suggestion man, dont ruin my idea. Dropping kev+helm would fuck up the entire money system.
hxcguitarist
01-13-2010, 03:04 PM
He said "jk" with a :)
qUINZIe
01-13-2010, 03:05 PM
He said "jk" with a :)
:) jk
Lordearon
01-13-2010, 09:18 PM
>You have found a body, type 'search' if you want to search for loot_
:search
>You crouch down to search the body: 1 HE grenade, 1 usp with 2 clips were added to your inventory. You hear footsteps approach_
:
It's not a fucking adventure game, is it?
The only good possible idea I'd see out of this is that the dead body would drop it's main weapon and if you walk over it it'd give you the rest of his secondary ammo (not secondary weapon but ammo). But even that wouldn't change much :P
n69ky
01-14-2010, 02:22 AM
WOAAAAH MAKE IZ LIKE IN TEH GAME "TRESPASSER" ---PRESS A KEY TO USE YOUR HAND TO PICK UP TINGS ;X
http://www.justadventure.com/reviews/Trespasser/trespasser_01.jpg
http://cache.kotaku.com/assets/resources/2006/08/Jptscreen.JPG
http://www.pcgameshardware.de/screenshots/medium/2008/09/1998_Trespasser.jpg
http://www.battleteam.net/tech/fis/docs/images/trespasser_hand.png
loved that game xD i was like 11 years :P
qUINZIe
01-14-2010, 04:27 AM
The only good possible idea I'd see out of this is that the dead body would drop it's main weapon and if you walk over it it'd give you the rest of his secondary ammo (not secondary weapon but ammo). But even that wouldn't change much :P
I gues, just forget i wrote anything, the more people joke about it the more i come to see how stupid it was.
Im not saying its a bad idea(bcuz it was mine afterall), i just realized how unnecesarry it was. :roll:
Chris
01-14-2010, 05:31 AM
We don't want the map cluttered with weapons ^ ^.
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