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VIDEN
12-04-2009, 10:18 AM
Max players is 30. You buy weapons in spawn but i added a mp5 and 2 HEs on the ruff top. All textures accept the sky and water textures are custom made, by me. :)

Imo the map is funniest on 2vs2 to 8vs8, if you go higher its to many people on the map. :D
I haven't added a custom sky texture because the bsp file was to big when i added it. (9mb)

The map is 100% done!
Last update: 12/12/2009

Download map here:
viewtopic.php?f=12&t=1409&p=23227#p23227 (http://cspromod.com/community/viewtopic.php?f=12&t=1409&p=23227#p23227)

Overview:
http://i48.tinypic.com/2ius5zd.jpg

Picture 01:
http://i50.tinypic.com/n3krnt.jpg

Picture 02:
http://i49.tinypic.com/27wsok8.jpg

More pictures:
Picure 03 (http://i45.tinypic.com/2m42m9e.jpg)
Picure 04 (http://i45.tinypic.com/20hovf5.jpg)
Picure 05 (http://i49.tinypic.com/24e50yg.jpg)

Old Picture 01:
Picure 01 - 8/12/2009 (http://i49.tinypic.com/312jwgi.jpg)
Picure 01 - 7/12/2009 (http://i47.tinypic.com/205tovo.jpg)
Picure 01 - 6/12/2009 (http://i46.tinypic.com/t0rxom.jpg)
Picure 01 - 4/12/2009 (http://data.fuskbugg.se/skalman01/Pic01.jpg)

12-04-2009, 10:24 AM
nice but is there a chance the boxex outside are for terrors the same as for the counterterrors?? would be less advantage ;X

VIDEN
12-04-2009, 10:35 AM
nice but is there a chance the boxex outside are for terrors the same as for the counterterrors?? would be less advantage ;X
I haven't tested the map in public but if CT/T have big advantage because of the boxes i fix it. :)

TUROcKdev
12-04-2009, 11:18 AM
and pls scale the water texture to 1.00 or 1.50, try what is the best value

12-04-2009, 11:32 AM
ANOTHER QUESTION ARE THISE THE FINAL TEXTURES? BLUE RED?


CAPS to lazy to rewrite

VIDEN
12-04-2009, 01:06 PM
ANOTHER QUESTION ARE THISE THE FINAL TEXTURES? BLUE RED?


CAPS to lazy to rewrite
Yes i think so but i gonna add much more details.

smartin
12-06-2009, 06:08 PM
I like the clean, childish looks of it.
Keep it up homebro

Joelw
12-06-2009, 06:19 PM
Maybe have the stairs longer, to they are continous and feel better?

Standard stairs are 16x8, those look around 8x8, am right?

Brighten it up a lil, maybe take out some of the blackness, or have the floor under the water lighter.

VIDEN
12-07-2009, 10:39 AM
Maybe have the stairs longer, to they are continous and feel better?

Standard stairs are 16x8, those look around 8x8, am right?

Brighten it up a lil, maybe take out some of the blackness, or have the floor under the water lighter.

Yeah, thx :). I'm gonna test it.

VIDEN
12-07-2009, 05:00 PM
Update: 7/12/2009

Nearly all is done now. I posted bigger pictures this time. :)

Need to be done:
- Some lightning changes.
- ?

smartin
12-07-2009, 05:10 PM
Throw up a beta version of it. Wanna test it :]

VIDEN
12-07-2009, 05:19 PM
Throw up a beta version of it. Wanna test it :]

Tomorrow i do. ;)

VIDEN
12-08-2009, 04:28 PM
Update: 8/12/2009

I think all is done. Test the map if you have time and tell me what you think about it. :)
I posted download link at my post in the release section.

thread/12/1409/cspfycrazy (http://cspromod.com/community/thread/12/1409/cspfycrazy)

VIDEN
12-12-2009, 03:09 PM
Update: 12/12/2009

The map is 100% done! ;)

Download here:
viewtopic.php?f=12&t=1409&p=23227#p23227 (http://cspromod.com/community/viewtopic.php?f=12&t=1409&p=23227#p23227)

Hope u like it. :)

VIDEN
01-12-2010, 06:42 PM
Update: 13/1/2010
- Added radar

szidzse
01-12-2010, 07:51 PM
why? but it gives originality cause i never seen an aim map with radar :P

VIDEN
01-12-2010, 08:11 PM
why? but it gives originality cause i never seen an aim map with radar :P
Precision, gameplay and some originality and it looks good! :)