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View Full Version : Long a flashing and smoking



RATpope
11-14-2009, 10:21 AM
in the source version of dust2 i like how you can throw yoru nades over the wall from t spawn giving some advantage to the ts and making sure that the cts cant set up too fast its on feature i always liked and would enjoy if you put it in the game, now iknow im about to get flamed for saying anything remotley good about source but please if you dissagree please give a constructive awnser as to why your odnt like my idea.

smartin
11-14-2009, 10:32 AM
It's not hard to take out the ct's at long anyways.

tiger
11-14-2009, 11:11 AM
+1 dust2 is already T-sided enough.

RATpope
11-14-2009, 01:31 PM
wow wtf dude dust2 is probaby the most balanced map ever other then mirrowed maps that take 2 secounds to make

smartin
11-14-2009, 02:21 PM
Then why do you complain

RATpope
11-14-2009, 04:03 PM
i just liked that ability

rcgnz
11-15-2009, 08:37 PM
I liked that ability, but it isn't needed. You should just learn to adapt and find new ways in taking those sites and long and shit. So yeah, I don't care whatever, I don't think they should put the effort into adding this but..

RATpope
11-16-2009, 04:52 PM
you coulda just said i like that ability but it isnt need you didnt need to add on the stuff making you another internet douchbag

shumped
11-16-2009, 06:24 PM
you can still do the throw through the door and stop it right outside longhouse and you can also bounce it on the wall to mid long-bunker which will flash the CT's pretty good.