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View Full Version : Things to do based on the 1.07 experience + feedback



danterossi1
09-06-2011, 01:04 PM
First of all I would like to congratulate the team has been working on CSP for the nice work.

I will try to list below the most important parts that need to be reviewed based on gameplay and community feedback.

In order of priority:

- Fix Know issues. Flash Bang too strong ; Game Crashes ; Improve csp_train...

- Sound tweak. Place the 1.6 sound avaiable on menu. Many people are asking for an improvement in the audio part of the game.

- Player Models. too dark and too simple. A good idea would also improve the weapon models to make them more real. Even the weapon skins 1.6 ESWC seem to look more real. CT and T models have a very ugly aspect.

- Recoil. Working to make it more like 1.6. All recoils are very easy to control in general. I even like it because it was easier to get everyone to play (including new players). The community seems to want a recoil more like 1.6 but is managing to cope well with this one.

- Animations. People like the silly animations of figures in 1.6. You must find a way between the silly and realistics animations. The current used are terrible.

- Fix minor gameplay bugs

- Find an easier way to create servers so everyone can have their own servers. The game will have a larger capacity. Plugins for DeathMatch, PUG come with the game and server (possible in one. Exe). Very important.

- Flying in specmode still too fast

- Build a device to integrate the CSP and mirc

- .CFG save command ingame

- Faster updates. 3 - 6 months

Dont look so easy, but based on the work you have done to create the whole game I think is not so hard

Ch1ppy
09-06-2011, 06:54 PM
+1 maybe 2 years

downbad
09-06-2011, 10:06 PM
if models and sounds are the only complaints, then this build must be pretty damn good.

majkool
09-07-2011, 05:46 AM
1. Fix Know issues. Flash Bang too strong ; Game Crashes ; Improve csp_train...

2. Sound tweak. Place the 1.6 sound avaiable on menu. Many people are asking for an improvement in the audio part of the game.

3. Player Models. too dark and too simple. A good idea would also improve the weapon models to make them more real. Even the weapon skins 1.6 ESWC
seem to look more real. CT and T models have a very ugly aspect.

4. Recoil. Working to make it more like 1.6. All recoils are very easy to control in general. I even like it because it was easier to get everyone to play (including new players). The community seems to want a recoil more like 1.6 but is managing to cope well with this one.

5. Animations. People like the silly animations of figures in 1.6. You must find a way between the silly and realistics animations. The current used are terrible.

6. Fix minor gameplay bugs

7. Find an easier way to create servers so everyone can have their own servers. The game will have a larger capacity. Plugins for DeathMatch, PUG come with the game and server (possible in one. Exe). Very important.

8. Flying in specmode still too fast

9. Build a device to integrate the CSP and mirc

10. .CFG save command ingame

11. Faster updates. 3 - 6 months


1. It's easy to fix it by forced command mat_dxlevel 81 ; Game crashes I think it's easy for programmers ; de_train will be I think the last map to improve.

2. They will do their own sounds for weapons and other stuff. CS 1.6 sounds can do some user from community (tutorial with files changes).

3. Mazzer is working on new models and animations so keep your patience.

4. Recoil v1.07 > v1.06 so they are working on it to make it near the same like in CS 1.6.

5. Take a look on 3.

6. They still removing them: http://update.cspromod.com/.

7. It's not really hard.

8. It's easy to fix it by forced command sv_specspeed 3 or 4 and sv_speccaccelerate 2 or other value.

9. They could do that only when game will be competetive playable not earlier.

10. Strange because my changed commands from console are saved in .cfg.

11. Yes the should make monthly updates to kept large group of interested.

free
09-10-2011, 07:59 PM
10. mat_writecfg - saves video settings to registry
host_writeconfig - Stores current settings to config.cfg (or specified .cfg file).

nki1
09-11-2011, 04:29 AM
10. mat_writecfg - saves video settings to registry
host_writeconfig - Stores current settings to config.cfg (or specified .cfg file).

This should happen automatically, shouldn't it?

majkool
09-11-2011, 06:07 AM
I think second command is happen automatically but not first, because I didn't see it in console when I change the video settings, or maybe it doesn't show in there?

free
09-11-2011, 06:09 AM
Both should happen automaticly, and they do for me.

majkool
09-11-2011, 06:32 AM
They do, but when you restart the game do you still have your video settings because I'm actually don't have it.

And mat_writecfg doesn't exist in console.

yuri
09-11-2011, 06:38 AM
-mat_dxlevel in your launch options?

free
09-11-2011, 08:11 AM
They do, but when you restart the game do you still have your video settings because I'm actually don't have it.

And mat_writecfg doesn't exist in console.
Yeah, my mistake.

10. mat_savechanges - saves current video configuration to the registry
host_writeconfig - Stores current settings to config.cfg (or specified .cfg file).

majkool
09-11-2011, 10:22 AM
mat_savechanges doesn't work for me or maybe it work just fine but when I start the game some settings are forced to default.

n3krO
09-11-2011, 03:28 PM
mat_savechanges doesn't work for me or maybe it work just fine but when I start the game some settings are forced to default.

this happens to me too in video :S

majkool
09-11-2011, 03:31 PM
Clearing the registry doesn't help so it must be that what I've wrote above.

Kulja
09-12-2011, 05:03 AM
I have the same issue. Even after registry delete and writing mat_savechanges in console.