View Full Version : Thoughts on CSPromod BETA 1.07?
n3krO
09-04-2011, 08:42 PM
Post your thoughts on CSPromod BETA 1.07
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Finally a playable version of CSPromod, the only problem is that the recoil after the first 6 bullets is weird but for the rest it's really really good.
wHEElEr
09-04-2011, 09:21 PM
A/B
On the right way, and KINDA playable.
Voted on the 4th one cuz I'm a hater.
/:-D
majkool
09-04-2011, 11:15 PM
It took too much time, but it's already playable.
I hate what you are doing in this mod.
sIMson
09-05-2011, 02:57 AM
http://mebelki.zoni.pl/dni/2010/04/17/Haters_gonna_hate.jpg
oskarp
09-05-2011, 09:53 AM
fix the running and steping sound and the game is almost perfect :)
On the right way, it's not playable for 1 reason: shooting feels extremely lagysh or IS lagysh! No idea how can ppl play like this, it feels like 1.6 on 20 updaterate and 100 ping.
Yatta
09-06-2011, 05:46 AM
I just wish I could find a server with reasonable ping that doesn't give me 50 choke. I can't really rate it until then = \
I just wish I could find a server with reasonable ping that doesn't give me 50 choke. I can't really rate it until then = \Sadly, it's a bug.
I'll be inspecting entity traffic in 1.07 over the coming days to find the cause of this choke. I'm pretty sure I've found a huge source at the moment, and I am 80% of the way to fixing this issue. If this is fixed, I will be recommending a 1.07 patch to the team.
Avenger
09-06-2011, 06:11 PM
It's already playable. :D :D
CSPromod is on the right track. It is already playable. Hopefully the ESEA and ESL start building leagues.
I'll be inspecting entity traffic in 1.07 over the coming days to find the cause of this choke. I'm pretty sure I've found a huge source at the moment, and I am 80% of the way to fixing this issue. If this is fixed, I will be recommending a 1.07 patch to the team.
From what i've read on the devlog i suggest to you that after you are done with the choke issue to release this hotfix (choke fix + ak47/m4a1/famas/galil rate of fire fix + jerkiness fix + spectator fixes + the crashes) as quickly as possible! After that i guess you can take another 6-7 months for 1.08 although you should really lower the time between releases, it's a psychological thingy.
haden
09-08-2011, 03:26 AM
+1
TiltShove
09-12-2011, 12:24 PM
From what i've read on the devlog i suggest to you that after you are done with the choke issue to release this hotfix (choke fix + ak47/m4a1/famas/galil rate of fire fix + jerkiness fix + spectator fixes + the crashes) as quickly as possible! After that i guess you can take another 6-7 months for 1.08 although you should really lower the time between releases, it's a psychological thingy.
this :)
sIMson
09-12-2011, 12:25 PM
From what i've read on the devlog i suggest to you that after you are done with the choke issue to release this hotfix (choke fix + ak47/m4a1/famas/galil rate of fire fix + jerkiness fix + spectator fixes + the crashes) as quickly as possible! After that i guess you can take another 6-7 months for 1.08 although you should really lower the time between releases, it's a psychological thingy.
Don't worry, I believe that this is what we are going to see :)
oskarp
09-12-2011, 02:29 PM
would be nice you you could fix the "get_righh flash on bannan @ inferno" seen in this klipp http://www.youtube.com/watch?v=xpcG2pJL5Ko&feature=related
would be nice you you could fix the "get_righh flash on bannan @ inferno" seen in this klippDon't worry it's been already sitting in the issue tracker.
majkool
09-12-2011, 04:47 PM
Don't worry it's been already sitting in the issue tracker.
I can do that but it's harder in CSP :P
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