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View Full Version : your opinion on the new AK ?



Patrickk
03-04-2011, 09:51 AM
Hallo,
the AK47 has improved if you compare to the AK47 1.05 and its playable no big fail. But i think there is still work to do.
And the AK is one of the weapons nearly everyone loves :)

I cant tell exactly what it is what makes it feel differante from AK 1.6...
Is the fire rate is too low?! In my opinion it is of course one of the reasons.
The AK 1.6 beheaves more aggressive...
In CSP the third/fourth shot is to accurate and spray goes up a litte bit to late. Maybe becouse of the lower fire rate ?! What do you think ?

The spray at it self looks fine...
Make sure you keep working on it. Its one of most important weapons in CS...
cant win CS 1.6 hearts without it :)

Cheech666
03-04-2011, 10:03 AM
well i personally like the ak as it is right now... first bullet is point blank headshot if you aim correct...
recoil feels pretty 1.6...
and in my opinion the guns will never ever be 100 % 1.6 like... due to been ported as good as possible to a totally different game engine...
and i think it is really damn close to what 1.6's ak feels like..
like the update! thumbs up!

rvT
03-04-2011, 10:09 AM
AK now is really good, comparing to 1.05, almost done 100% and I think AK don't have to be 100% 1.6, we just will get used to CSP AK. Now M4 and famas needs more work, especially famas burst mode. I dunno but M4 feels for me little bit off, although still good.

Cheech666
03-04-2011, 10:11 AM
m4 feels pretty fine for me too... not as good in terms of being near the 100 % of 1.6 but its a good gun..
well yeah famas burst is really horrible... as far as that isnt tweaked i just wont buy a famas... although the automatic mode is pretty fine... but i am so used to use it as burst weapon that i will keep my hands of it so far

Patrickk
03-04-2011, 10:20 AM
yeah the ak has improved but not enough, and yes colt and famas burst need work but not that much like ak47 needs
i think colt and famas are good and just needs less improvements than ak47

if the devs dont keep working on AK47 CSP will not gather the communities or even make a option for CSS or CS1.6 players
it will be a differante game not CS with better graphics
after removing the BIG bugs coping the recoil as exactly as its possible sould be the essential task

n3krO
03-04-2011, 10:20 AM
awsome :D

yuri
03-04-2011, 10:29 AM
agreed with famas burst fire

kolek
03-04-2011, 10:57 AM
Well done. Missing model from cs 1.6 :P

tiger
03-04-2011, 12:45 PM
There may have been a mistake with the rate of fire causing the AK to be too slow (unfortunately the values have to be adapted for the Source Engine). Do you guys think the ROF in 1.05 was better (I am not talking about the accuracy, solely the rate of fire)?

majkool
03-04-2011, 12:52 PM
I fixed ak recoil forself some day ago, this time You changed the key don't know why, but ok ;)

This time I can play with my loved AK47 and shoot some sick headshots.

Good job, I'm waiting for fixes other weapons which are exchanged here.

tiger

You mean speed of shooting?

In 1.05 speed was 2 bullets faster than in 1.6, so You don't fix that?

Patrickk
03-04-2011, 01:09 PM
ROF is also too slow in 1.05 and is to slow in 1.06 if you compare with 1.6

pR8
03-04-2011, 04:32 PM
AK is good, don't change it now

n69ky
03-04-2011, 05:05 PM
maybe ROF, but I dont know anything bout this

free
03-04-2011, 05:12 PM
ROF is also too slow in 1.05 and is to slow in 1.06 if you compare with 1.6
Not really. Check the video (AK47 from 1.05):

http://www.youtube.com/watch?v=obS4mlYd3a8

We need exact timing guys, not what you feel or think. If anyone can do some research then please do.

Ch1ppy
03-04-2011, 05:41 PM
not only on ak i have 100fps my crosshair is too strenched whem i spamming anyone have this problem?

free
03-04-2011, 05:52 PM
Time of firing 30 bullets in AK47
CSP 1.06: 2.91s
CS 1.6: 2.93s (my test), 2.92 and 2.90 (majkool test)

So basicly AK's ROF is OK.

--- Update ---


not only on ak i have 100fps my crosshair is too strenched whem i spamming anyone have this problem?
Yes, crosshair needs researching and fixing.

Ch1ppy
03-04-2011, 06:10 PM
but accuracy is pretty similiar to 1.6 gj

nki1
03-04-2011, 06:37 PM
If it is 2.91s in 1.06 it is off, but only a little bit.

2.91 / 30 = 0.097

The exact value in 1.6 is 0.0955.

Other exact values:

Ak-47: 0.0955
Aug: 0.0825
Awp: 1.45
Deagle: 0.3
Famas: 0.0825
Galil: 0.0875
Glock: 0.2
M4A1: 0.0875
MP5: 0.075
Scout: 1.25
Usp: 0.225

tiger
03-04-2011, 06:41 PM
Except using 0.0955 in CSP wasn't working perfectly with the AK in-game.

Nothing new there nki1, we already know all that stuff. Also, those values from the CS SDK for pistols are completely off for pistols, the ROF of the USP and Glock are 0.15 and 0.225 for the Deagle. When I say they're off I mean in the Source Engine.

free
03-04-2011, 07:07 PM
The values i gave were the results of testing both games on my (not only mine) rig. So basicly it is the same.

rvT
03-05-2011, 03:33 AM
Guys what with ROF in CSS? Is it the same in CSS and CS 1.6? If yes you may take ROF from CSS, cuz like tiger said in source engine ROF from 1.6 don't match.

sIMson
03-05-2011, 07:35 AM
They can't "take" anything from CS:S or 1.6, they have no access to the source code. They can only try to imitate it as much as possible.

tiger
03-05-2011, 07:53 AM
CS:S uses the same ROF as 1.6 (it's in the weapon scripts) but it only proves my point, in-game it doesn't feel the same so it's more complicated on the Source Engine.

Patrickk
03-05-2011, 08:46 AM
i would appreciate it if a pro would explain it to us

n69ky
03-05-2011, 08:50 AM
looks like this to me:

1 in cs1.6 != 1 in css != 1 in csp

tiger
03-05-2011, 09:14 AM
The differences are most likely tickrate related.

Seduc
03-10-2011, 07:44 PM
The ak47 is very nice !!!
Cspromod 1.06 > css and cs1.6
Nice cspromod go to perfection !

Fr0stY
03-11-2011, 05:48 AM
The recoil of famas @ burst is still to high when you fire it repeatedly, it has a pretty hard kick

n69ky
03-11-2011, 05:52 AM
i think famas in cs1.6 is to good.

Fr0stY
03-11-2011, 06:02 AM
AK is good but why do the bullets spread so widely when you spray with it?

--- Update ---


i think famas in cs1.6 is to good.

The idea of CSPromod was to make the gameplay as close to 1.6 as possible wasn't it? I mean that's the whole point of CPromod isn't it?

free
03-11-2011, 06:12 AM
AK is good but why do the bullets spread so widely when you spray with it?

--- Update ---



The idea of CSPromod was to make the gameplay as close to 1.6 as possible wasn't it? I mean that's the whole point of CPromod isn't it?

Actually, no. That's not the main idea behind the CSPromod. It is the first thing to do, yes, but it is also as important to improve counter-strike.

Fr0stY
03-11-2011, 06:53 AM
I can count a few things that are not acceptable in this case.

n69ky
03-11-2011, 07:05 AM
I can count a few things that are not acceptable in this case.

yeah you can post them in suggestions.

you can open a "what should be changed from cs1.6 to CSP, when CSP is ready for changes"

tiger
03-11-2011, 09:01 AM
The recoil of famas @ burst is still to high when you fire it repeatedly, it has a pretty hard kick

Yes, that issue is known.

n3krO
03-11-2011, 09:49 AM
AK is good but why do the bullets spread so widely when you spray with it?

--- Update ---



The idea of CSPromod was to make the gameplay as close to 1.6 as possible wasn't it? I mean that's the whole point of CPromod isn't it?

Yeah ofc Fr0stY... free told me sometime ago that cs1.5 didn't have famas/galil and i really think that it would be better.... why do you get good weapons for less money than others equal ... galil and famas are cheaper than m4/ak and are good too... ak47 is cheaper but requires more skill than m4... but galil/famas doesn't require too much skill...

mp5 is cheaper too but requires high skill to sucess with it...

galil/famas remove skill factor which is bad for competitive gameplay, CSPromod want to be the best fps esport game so it need competitive things over cs1.6 things... plus, csp is aiming to make the gameplay as close to 1.X as posible, not only 1.6, it's 1.3 1.5 1.6....

deefop
03-11-2011, 01:35 PM
Yeah ofc Fr0stY... free told me sometime ago that cs1.5 didn't have famas/galil and i really think that it would be better.... why do you get good weapons for less money than others equal ... galil and famas are cheaper than m4/ak and are good too... ak47 is cheaper but requires more skill than m4... but galil/famas doesn't require too much skill...

mp5 is cheaper too but requires high skill to sucess with it...

galil/famas remove skill factor which is bad for competitive gameplay, CSPromod want to be the best fps esport game so it need competitive things over cs1.6 things... plus, csp is aiming to make the gameplay as close to 1.X as posible, not only 1.6, it's 1.3 1.5 1.6....

The Famas and Galil in cs 1.6 are nowhere near as good as the colt/ak, as any competitive or professional player will gladly tell you. They are almost a cross between anti eco weapons and really cheap rifles, and the famas is actually 2250 which isn't even all that cheap considering the cost of armor, a defuse kit, and ammunition, not to mention grenades. The galil is a straight up piece of shit, I don't know anyone who plays 1.6 that actually likes the gal. The famas IS a good gun for what it offers, and the burst mode on it is really good if you have good aim, as get_right shows everytime he uses it. They ARE important to the competitive gameplay of counter strike, because without them you would only be able to force buy as a T with 3.6k or more, and as a ct you could need around 4.4k. And even with that amount of money you'd have nothing but a gun and armor.

Fr0stY
03-12-2011, 12:50 PM
The Famas and Galil in cs 1.6 are nowhere near as good as the colt/ak, as any competitive or professional player will gladly tell you. They are almost a cross between anti eco weapons and really cheap rifles, and the famas is actually 2250 which isn't even all that cheap considering the cost of armor, a defuse kit, and ammunition, not to mention grenades. The galil is a straight up piece of shit, I don't know anyone who plays 1.6 that actually likes the gal. The famas IS a good gun for what it offers, and the burst mode on it is really good if you have good aim, as get_right shows everytime he uses it. They ARE important to the competitive gameplay of counter strike, because without them you would only be able to force buy as a T with 3.6k or more, and as a ct you could need around 4.4k. And even with that amount of money you'd have nothing but a gun and armor.

This is exactly what i wanted someone to post but I didn't have time to do it myself. Good job deefop!

The things that you guys have been telling us are a complete bullshit, I'm glad that someone still thinks like me.

majkool
03-12-2011, 02:11 PM
AK47 have really big chute bug.
We can notice it when we shoot one bullet and look at chute.

It's something wrong with settings in ctx file or content code in this file comparing with code in dll.

free
03-13-2011, 10:37 AM
The Famas and Galil in cs 1.6 are nowhere near as good as the colt/ak, as any competitive or professional player will gladly tell you. They are almost a cross between anti eco weapons and really cheap rifles, and the famas is actually 2250 which isn't even all that cheap considering the cost of armor, a defuse kit, and ammunition, not to mention grenades. The galil is a straight up piece of shit, I don't know anyone who plays 1.6 that actually likes the gal. The famas IS a good gun for what it offers, and the burst mode on it is really good if you have good aim, as get_right shows everytime he uses it. They ARE important to the competitive gameplay of counter strike, because without them you would only be able to force buy as a T with 3.6k or more, and as a ct you could need around 4.4k. And even with that amount of money you'd have nothing but a gun and armor.

1.5/1.6 MP5 comparison:
http://img828.imageshack.us/img828/4646/mp5.gif
http://img143.imageshack.us/img143/8730/mp5b.gif
http://img857.imageshack.us/img857/9712/mp5c.gif

1.5/1.6 Desert Eagle slow fire comparison:
http://img862.imageshack.us/img862/8274/deagleslow.gif

As you can see, mp5 in 1.6 leaves some blank spots on the hit area (the triangle).
In 1.5 each magazine shoots more or less the same but in 1.6 each one is more random and thus less predictable.
In 1.5 more bullets hit the same spot while running. In 1.6 it is more random and thus our run'n'spray weapon is less predictable and weaker.

Also deagle is significantly less accurate in 1.6 than in 1.5 when you try to shoot 7 bullets slowly.
Also in both 1.5 and 1.6 deagle shoots the same way while standing and strafing. The only disadvantage while strafing I notice is that your bullets are affected by cl_viewbob (even after it is turned off in the console!).
Walking forward/backward does decrease your accuracy.

The reason you all say famas and galil are needed in counter-strike is probably because the weapons that were their counterparts in 1.5 were made weaker.

n3krO
03-13-2011, 01:49 PM
free, hater gonna hate, trollers gonna troll, defenders gonna defend... we can't change their way of thinking (you changed mine 1 week ago) :P

deefop
03-13-2011, 07:45 PM
The mp5 and deagle were made weaker because they were overpowered... why would you even bring that debate up? If you're saying the solution is to delete the galil and famas from the list of guns and make the mp5 and deagle more powerful again you might as well abandon the project LOL

free
03-13-2011, 08:10 PM
The mp5 and deagle were made weaker because they were overpowered... why would you even bring that debate up? If you're saying the solution is to delete the galil and famas from the list of guns and make the mp5 and deagle more powerful again you might as well abandon the project LOL

The main argument for famas nad galil was that there was nothing to buy when you had no cash for full buy round and mp5 sucks. Well basicly instead of famas/galil you were able to use mp5. Bringing new wepons to replace old ones is changing gameplay but is not upgrading it.

I do think 1.6 was a bad patch changing some key elements of counter-strike which were good and were made worse but that is my opinion.
The project has it's mission and I'm helping it to fulfill it.