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View Full Version : run/jump bhop boosts + some other shit



cirNe
10-30-2009, 06:28 AM
i was wondering if run and jump bhop boosts are still possible in csp or if they will be in the future? stuff like this was a skill in 1.6 that a lot of people havn't gotten down yet but it was an advantage if you had. i made screenshots of 2 of the places that i have used both in matches and scrims that have worked well:

http://img689.imageshack.us/img689/6322 ... 20001s.png (http://img689.imageshack.us/img689/6322/dedust20001s.png)
http://img19.imageshack.us/img19/3803/d ... 0001dd.png (http://img19.imageshack.us/img19/3803/deinferno0001dd.png)

those are just the main 2 but there is another 1 on cbble that i didnt ss since cbble is kinda old and not played much. both of those only require 2 people if you use the bhop method unless you shoot boost, which is my next question, will shoot boosting still work on the HL2 engine or no? shoot boosts can be used on nuke from connector roof to outer rafters or up on to lights heading to radio room from ramp and other places on other maps so it would be cool to have if it's still possible.

then my last last concern will be the feel of the maps, i know the way we move in game is the priority but the way we are able to move around those maps because of how they are built should also be a priority since it is part of what made cs so cool and fun at a higher level. i have a demo here of a simple enough jump if you can bhop decent that i have used plenty of times in scrims and it has worked well enough for me that i would even do it in a match if i was desperate. anyways, here it is:

http://www.megaupload.com/?d=HSE94QYM

stuff like the bhop boosts, shoot boosts, and being able to use the map to your advantage if you have the skill for it are a part of why i like 1.6 so much so im hoping they will be in csp given enough time, i realize shoot boosting and bhop boosts might only work because the HL1 engine is a bit fucked but i hope they still work. as for the demo part i know that can be done on the HL2 engine but on the map video i saw dust2 looked a little bit too much like the source version rather than having clean lines like all 1.6 maps and it looked impossible.

i dont know, these are just a few of my personal thoughts and concerns about the mod right now and i wasnt sure if they have been addressed at all.

haGisson
10-30-2009, 06:42 AM
boosting will be possible, but i don't know if all spots that were accessible in 1.6 will be in csp

cirNe
10-30-2009, 06:59 AM
yea i know regular boosting will be but im talking about the run/jump bhop boosts, its used in certain spots to get to places that usually take 3 guys like the places i have in my ss's

sevoii
10-30-2009, 07:23 AM
Most likely will be implemented seeing as it's 1.6 jumping and boosting...

Okieant
10-30-2009, 09:14 AM
good call on this...i looked at d2 again and the csp version doesn't have that ledge there....

plus they haven't shown us backhall on inferno..

Hopefully someone sees this....might wanna go in IRC and see if u can ask alba or the other devs personally. they're there alot

sevoii
10-30-2009, 10:07 AM
I'm probably gonna just get insulted by a special beta tester now, but yeah, someone needs to make them aware of this. Tis kinda important to some people.

Spritz
10-30-2009, 10:35 AM
I agree that the used and legal edges should be remade in the csp maps. But I think we need to "watch out" here.

There is a good chance that the bhop tricks won't be possible. But there is a point were you must say _stop_ to fully re-making 1.6.

CSP will be a bit different than 1.6. And will have its own "legal bugs" and tricks we will discover over the years, things that are not in 1.6 because it's a different engine, a different code en has different maps. That's just fine right?

Remaking engine "bugs" just goes too far.

haGisson
10-30-2009, 10:47 AM
would be nice if there were new boosting spots and less of the strange ones like the one in d2 middle

bryn
10-30-2009, 11:10 AM
Hm, Good topic.Good Post's.

IMO the bugs/exploits.etc is what made 1.6. Great game other than that, Will be very hard to duplicate 1.6's feel since bugs/exploits and un-finished code has created the game. It's kinda of what is going on with Star Craft 2 right now (not in the bug sense), the game is evolving, By nature nothing can stay the same, Everything changes somehow someway by something. Since Im done stating the obvious, I'll get back to class.

derWalter
10-30-2009, 12:46 PM
emulate flashes are not possible anymore! CRY!!!

http://www.youtube.com/watch?v=xpcG2pJL5Ko

:(


i need this flash @ banana and at the spot @ Ycorner!!!!!!!11

haGisson
10-30-2009, 12:48 PM
if they make the bevel on the roofs the same as in 1.6 it will be possible, but i they will make it more realistic... no emulate flash anymore :(

tiger
10-30-2009, 01:58 PM
How can you know emulate flashes won't be possible in CSP? I don't see why they wouldn't be... (I hope they are in 1.04 these flashes are really important for the 1.6 feel)

shumped
10-30-2009, 04:26 PM
it should still be possible if they decide to give the grenades lots of bounce and not the lame cod4 style where the grenade drops dead when it hits something. even though the bevel thing won't work, you'll still be able to throw it into the wall making it bounce the wall and then go out and flash, which means the enemies will only see the nade a minimi time before it goes off.

blahblah blah i make no sense but this is how i do the banana flash on source.

cirNe
10-30-2009, 07:11 PM
good call on this...i looked at d2 again and the csp version doesn't have that ledge there....

plus they haven't shown us backhall on inferno..

Hopefully someone sees this....might wanna go in IRC and see if u can ask alba or the other devs personally. they're there alot

i might do that if this gets no responses from them. i already pm'd alba asking about beta testing because i can test a lot of shit like this and im pretty good at finding problems when it comes to in game movement since i kz and bhop all the time when im not scrimming but i havnt gotten a response yet. i'd like to help with stuff like this or anything really but i guess they're full atm. :(

Clikclak
10-30-2009, 07:39 PM
yes.

shumped
10-30-2009, 08:24 PM
can you do the flash boost? like the above dust 2 jump by the ledge in bunker? those are fun

mrlava
10-30-2009, 10:00 PM
emulate flashes are not possible anymore! CRY!!!

yes they are.

derWalter
10-31-2009, 01:11 AM
link to video pls

rcgnz
10-31-2009, 01:43 AM
I agree that the used and legal edges should be remade in the csp maps. But I think we need to "watch out" here.

There is a good chance that the bhop tricks won't be possible. But there is a point were you must say _stop_ to fully re-making 1.6.

CSP will be a bit different than 1.6. And will have its own "legal bugs" and tricks we will discover over the years, things that are not in 1.6 because it's a different engine, a different code en has different maps. That's just fine right?

Remaking engine "bugs" just goes too far.
This is by far one of the best posts I've seen in the forums.
+1

cirNe
10-31-2009, 02:40 AM
i dont mean they should try to remake any bugs, i would just prefer if the maps were identical so we can use all of our old tricks like the window bhop. if the bhop boosts and shoot boosts no longer work because the engine wont allow it then thats fine but they should keep the maps the same. and if we happen to find new bugs that most people like then thats fine too, but we shouldn't take out all the cool shit just because we're expecting to find new stuff that we like. taking away good aspects of the game for no reason and hoping to find new ones seems backwards to me, leave the good stuff in there and then hope to find even more sounds like a better plan to me. :/

shumped
10-31-2009, 11:39 AM
http://www.youtube.com/watch?v=L38zEszYZmA
that's what i'm talking about, flash boosting, can also be used to get mega bhop speed. like on dust 2, one dude stands by the CT ramp to A and another jump jumps off the site getting boosted and bhops to CW with crazy speed, terrorists never see that one coming :P

mrlava
10-31-2009, 07:35 PM
link to video pls
You can do it in CSS. I did it last night, when the demo is uploaded i'll make a video.

Homicide
10-31-2009, 09:07 PM
The people are throwing flashes straight up and the model looks like its looking at the ground...

Lordearon
11-01-2009, 09:33 PM
read the devlog, I'm happy they fixed this so you don't have this silly thing

smalls
11-01-2009, 10:18 PM
good thread

cirNe
11-11-2009, 10:31 PM
ok so this got off track a bit with annoying glitch boosts, im still wondering if any beta testers have tried bhop or shoot boosts and if it does work or could work. if not make me and my kz buddy beta testers to go over stuff like this, it is very much game play oriented so i would imagine it's a priority...

Malephant
11-12-2009, 02:56 AM
Please keep boosting like that CS:S spots but please don't let people bhop.

tiger
11-12-2009, 06:44 AM
You say that because you can't bhop?

Malephant
11-12-2009, 03:23 PM
You say that because you can't bhop?

Haha, of course someone would be dumb and say this...I can bhop just fine, trust me.

tiger
11-12-2009, 03:33 PM
so why the fuck don't you want to let people bhop?

shumped
11-12-2009, 05:58 PM
WHAT'S WRONG WITH MAH BHOP?!

there's nothing wrong with it

Malephant
11-12-2009, 07:08 PM
Bhop was actually a bug in CS:S. Bhopping allows people to get to spots that it wasn't designed for them to get their that quick. Making league play retarded when you're getting ready to hold down sites and they're in there as you're JUST getting there. It allowed people to play the game the way it's NOT suppose to be played. Hence why they FINALLY added a fix to it on zblock 4.4 to allow you to not be able to bhop. Making the game to be played how it's suppose to be played.

cirNe
11-13-2009, 12:21 AM
you're clearly a source player and should just stop talking about this since you know next to nothing about it. in cs:s the bhopping was fucked and would allow you to gain a shitload of speed, even more than you could back in 1.3 so it was out of control. we're talking about 1.5/1.6 bhopping which is going to be a part of the game obviously, im not talking about allowing bhops since they will be there, im talking about bhop boosts and you probably dont understand what i mean. if thats the case then just ignore the thread, this thread was made for the developers of the game and other people who know what they're doing in 1.6 when it comes to in game movement.

Malephant
11-13-2009, 05:47 AM
you're clearly a source player and should just stop talking about this since you know next to nothing about it. in cs:s the bhopping was fucked and would allow you to gain a shitload of speed, even more than you could back in 1.3 so it was out of control. we're talking about 1.5/1.6 bhopping which is going to be a part of the game obviously, im not talking about allowing bhops since they will be there, im talking about bhop boosts and you probably dont understand what i mean. if thats the case then just ignore the thread, this thread was made for the developers of the game and other people who know what they're doing in 1.6 when it comes to in game movement.

Lol, I've been playing since 1.3 and I barely play Source but I know how it works. And I'm fine with the bhop boosts. I'm just talking about bhopping in general (Obviously...if you read my post you'd know that).

cirNe
11-13-2009, 10:52 PM
your entire post was about bhopping in cs:s ad how it was too fast and broken and i agreed with that, but thats not what this thread is about and not at all what i was talking about. so i did read your post, but it sounded like you were new to cs and im sorry to say but i dont really give a fuck what new players think about this game. and its cute that you claim to have started in 1.3 like everyone else loves to do these days but i find that impossible to believe just from seeing how you talk about the game. im not really looking for a debate though, these are subjects i brought up because in the end if i have to choose between csp and 1.6 it's small things like this that will make my mind so i was hoping to hear from a beta tester or someone since testing this shit would take all of 10 minutes to figure out, talk to a developer about whether or not it is possible if it wasnt at first, and then answer back on the forums. either test it out or get some new beta testers who will actually put in time testing shit like this when it comes up on the forums. i could go play this game for a few hours with a friend and come back here and answer just about any questions that come up instantly and if not i could figure them out but i dont see beta testers doing much of that around here. so i guess the beta team is actually just a team of friends who know the devs and wanted to play it before everyone else. i realize their priority should be working with the people making the game but you guys really need to start realizing that the people who play cs will decide if this game fails or not so it might be in your best interest to please us, as much of an inconvenience as that may be on your precious schedule.