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kruzay
10-22-2009, 07:43 AM
Im not really familiar with the hl2 engine, but in cs 1.6
640x480 = spray/euro players
800x600 = burst
1024x768 (i think x]) = awp.
^-- all 3 not ALWAYS
Since the resolution sort of affects the recoil and smoothness of how the game feels. Does this apply in CSP? Or does the native/high resolutions equal EXACTLY in compatibility to lower resolutions. Dont care about FPS wise, just ingame like spray etc.. For those who don't know what im talking about don't answer since resolution IS a huge impact in 1.6.

Im asking this because most 1.6er's use CRT (120 hz) (though i prefer LCDs because im weird) and my LCD has a BIG problem with lower resolutions. Rather then my old (r.i.p) LCD that worked perfect for me in 640. So before i sell this and buy a new monitor, im wonder if it would be better just to keep and to play CSP since it wouldn't matter as much in CSP.
And yes i have to play in 640, spray ftw~*

Btw i got about 20 people ready for this game so well be adding to the hype ;]

spunge
10-22-2009, 07:53 AM
For those who don't know what im talking about don't answer since resolution IS a huge impact in 1.6.


illogical and self fulfilling conclusion.

There's no reason (from a code perspective) that any resolutions favour any type of gameplay. You've heard it somewhere down the line, tested it yourself, convinced yourself you're bad at awping on low resolutions (or better at spraying) and helped continue the myth.

If you don't agree with this then I'll give you an answer that'll work for you;

The differences between resolutions have been ported to CSP. 640 is wick3d s1ck for spraying mang' ! dung try to awp on dat tho :(

kruzay
10-22-2009, 07:57 AM
I've played this game in many leagues (lan etc.) and ill tell you there is a difference in resolution. 640 has a more control feel, u can spray easier. Why else would euros use the resolutions, don't say its because thats what they played with when they had bad comps to manage fps.. etc, because they still use 640 even on LCD's at LANs.
shoot at a wall in 1024, feels slow but smooth. Shoot at a wall in 640 its fast but u need to control it.
:\

Also note how i said NOT ALWAYS, if u know WALLE he use's 640 and is an amazing awper(even though he stopped), it may look all the same on paper but when u play it is completely different.

spunge
10-22-2009, 08:09 AM
Pure nonsense.

Since I see a hint of 'ive played in alot of leagues and lans therefore i have objective experience' I'll point out I've probably played the game a lot longer than you.


The reasons 'euros' use low resolutions generally is simply because they used 640 when that was the only available resolution. Please show me some facts or proof (since i've seen 'sprays' at 0.1 frame(s) a second on multiple resolutions, ie capturing from demos @ 1000fps) and there's no difference what so ever. You cannot tell what resolution a player has used based on watching a demo of his 'spray'.

There's no logic behind it either. You'll find that rather than eu vs US in terms of resolution, it's more a case of 'whos played longer'.

Another argument which is still true today, higher hz on 640 for alot of people (150hz crt etc). So there is _STILL_ an advantage - even though fps isn't an issue any more.


We could argue this all day but you'll just continue convincing yourself of your view of the world and wont accept change. Neither will I but luckily it's your job to convince me, I can't prove a negative.

paradox
10-22-2009, 08:24 AM
There is actually a very simple explanation for this - when you change resolution your sensitivity is affected, on lower resolutions your sensitivity is relatively higher as it has less pixels for the mouse to move through, and on higher resolutions your sensitivity is more fine grained and feels lower. You can just change your sensitivity to compensate for this though. I'm sure the formula would be something like:

new sens = current sens * (width of new res / width of current res)

kruzay
10-22-2009, 08:26 AM
All im doing is laughing at what your saying, i just said ive been in leagues and lans to tell you im not just some nub who hasn't been in competitive cs and trolls forums like he is the shit.
640 IS different then 1024, it does not matter if they played 640 longer the reason why walle (go check) plays 640 is personal preference. SO your saying his personal preference is that the game looks shittier and thats it. I will stop arguing with you though i know for a fact that the best sprayers have played 640, the best burst fire's have played 8x6, awps in all resolutions. Post on SK|gaming forums if 640 makes a difference and u will get booming answers of yes. This game shouldn't just be held to NA it should be to the whole world, and if a "myth" makes everyone agree with me than so be it. Im the percentage.
also..
The ONLY high sensitivity players play with 640 (sense 3.6 3.7 4.2 4.3 2.9) LARGE [spray]
8x6 play with MEDIUM OR LOWER sensitivity (2.35 2.6 2.4 1.9 2.88) med/small [burst]
and i don't know about 1024 because i hate that res.

640 will always be better for spraying, be it recoil, model/picture size, or what ever magically it does. NOT because they played 640 for 9 years, because if your pro (live off of it) that doesn't matter since u want the best settings to fit you (800 x 600+ you can see through vents and windows/fences ). So while you saying its not true, then if your pro they should have switched to 800x600 if the recoils the same AND you can see through fence's.

NEo 640
f0rest 640
walle 640
SpawN 640
Zet 640
(list goes on for age's)
New young esea player's 16+ mostly play with 640 too.
So i guess im just being full of myself ;]



wall of text don't reply because it will just start argument.

read #1 :D

kruzay
10-22-2009, 08:27 AM
There is actually a very simple explanation for this - when you change resolution your sensitivity is affected, on lower resolutions your sensitivity is relatively higher as it has less pixels for the mouse to move through, and on higher resolutions your sensitivity is more fine grained and feels lower. You can just change your sensitivity to compensate for this though. I'm sure the formula would be something like:

new sens = current sens * (width of new res / width of current res)

err skip that giant wall of text and read this.
This makes everything easier, more control = better recoil. KTHNX :}
now will this apply to CSP?

spunge
10-22-2009, 08:34 AM
FYI walle (your first example) switched to 800x600.

Will what translate?

Are you agreeing that it's an illusion caused by sensitivity?



By the way, imagine you had a PC displaying on two monitors, one on 1280 and one on 640. What would happen then #1?

kruzay
10-22-2009, 08:41 AM
FYI walle (your first example) switched to 800x600.

Will what translate?

Are you agreeing that it's an illusion caused by sensitivity?



By the way, imagine you had a PC displaying on two monitors, one on 1280 and one on 640. What would happen then #1?

i love how you keep carrying this out showing your nature :p

I never said it was ANYTHING (w/e magically makes it that way), and sensitivity is not an illusion it HEAVILY affects game play LOL

Well first off in 1280 youll notice everything looks much smaller, makes you feel you have to aim and burst. And when u grab the mouse you will also notice that the sense is much easier on low sense (IE aim)
Though in 640 everything is bigger, Small cross hair is too small, medium is fine (lower sense), Large is nice and its easy to control where u aim (high sense). Though 640 is good all around in all settings.

No matter what you say, in the end of the day 640 is better for spraying, illusion or not. And that just basically proves my point of what #1 says

also walle does use 640 :P
» Settings
. Resolution: 640x480
. Crosshairsize: large
. Sensitivity: 2.28 (-noforcemaccel -noforcemparms)
. Mouse HZ: 500
. Monitor HZ: 100 (75 @ LCD)
. Winsens: 6/11
. Enchance pointer precision: no
. Mouseacc: off
. Mousefix: no
. Vsync: off
. Zoom_sens: 1
. Crosshaircolor: green
. Translucent: 0
. cl_updaterate: 101
. cl_cmdrate: 101
. rate 25000
. ex_interp 0.01

» F.A.Q
Q: Why do you use 640x480 instead of 800x600 considering you are an AWPer?
A: Both resolutions work just fine. It really comes down to an all-around preference. I do think that you might have an AWPing edge in certain situations with 800x600 though.
Q: Which viewsize is better, 110 or 120? What do you use?
A: I have no idea what the command does. I use whatever is default in the current GUI I use, which differs from tournament to tournament.
Q: Which GUI are you using?
A: As mentioned above, I will use different GUIs depending on what tournament i'm playing in. At home, I use the ESL GUI.

Peace, love & understanding - true dat big D! ;]

spunge
10-22-2009, 08:48 AM
FYI walle (your first example) switched to 800x600.

Will what translate?

Are you agreeing that it's an illusion caused by sensitivity?



By the way, imagine you had a PC displaying on two monitors, one on 1280 and one on 640. What would happen then #1?

i love how you keep carrying this out showing your nature :p

I never said it was ANYTHING (w/e magically makes it that way), and sensitivity is not an illusion it HEAVILY affects game play LOL

Well first off in 1280 youll notice everything looks much smaller, makes you feel you have to aim and burst. And when u grab the mouse you will also notice that the sense is much easier on low sense (IE aim)
Though in 640 everything is bigger, Small cross hair is too small, medium is fine (lower sense), Large is nice and its easy to control where u aim (high sense). Though 640 is good all around in all settings.

No matter what you say, in the end of the day 640 is better for spraying, illusion or not. And that just basically proves my point of what #1 says


Sorry but you can't follow simple logic and you're really confused.


"I never said it was ANYTHING (w/e magically makes it that way), and sensitivity is not an illusion it HEAVILY affects game play LOL"

Sensitivity heavily affects gameplay? I didn't realise :O! I said the illusion 'caused by sensitivity'.

You're asking if something imaginary translates into another game. You realise, you could simple SET YOUR SENSITIVITY on the new game on whatever resolution you choose, and you can forget all about this illusion.

Don't buy a monitor (or not buy a monitor) instead of changing your sensitivity.


Also things aren't smaller on higher resolutions. The only things that change are 2d sprites / images (because they're drawn per pixel, regardless of resolution) eg. the hud and radar will be smaller. Enemy models will be the same size in relation to other objects (can't believe I actually had to type that to someone).



Edit: indirectly talked to walle a few months ago, he had switched to 800 and had been using it for something like a year. He probably still is using it and your info is just out of date.

haGisson
10-22-2009, 08:51 AM
it's pure nonsense.

you'll allways be best with things you are used to (mouse, mousepad, resolution,...)

an advantage of the smaller resolutions is that something that is 1 pixel in 1280x1024 is also 1 pixel in 640x480, so it gets bigger and is easier to spot (e.g. head of a far away enemy)

spunge
10-22-2009, 08:53 AM
Yep, although if its 1 pixel on 1280 (very tiny) it won't be displayed at all on 640 (very low chance anyway), so that's not necessarily true.


Just saw what you posted again and ROFL'd:
'No matter what you say, in the end of the day 640 is better for spraying, illusion or not. And that just basically proves my point of what #1 says'

How are you not understanding: 640 is not better for spraying -> It is due to different sensitivities.


wow.

kruzay
10-22-2009, 08:59 AM
FYI walle (your first example) switched to 800x600.

Will what translate?

Are you agreeing that it's an illusion caused by sensitivity?



By the way, imagine you had a PC displaying on two monitors, one on 1280 and one on 640. What would happen then #1?

i love how you keep carrying this out showing your nature :p

I never said it was ANYTHING (w/e magically makes it that way), and sensitivity is not an illusion it HEAVILY affects game play LOL

Well first off in 1280 youll notice everything looks much smaller, makes you feel you have to aim and burst. And when u grab the mouse you will also notice that the sense is much easier on low sense (IE aim)
Though in 640 everything is bigger, Small cross hair is too small, medium is fine (lower sense), Large is nice and its easy to control where u aim (high sense). Though 640 is good all around in all settings.

No matter what you say, in the end of the day 640 is better for spraying, illusion or not. And that just basically proves my point of what #1 says


Sorry but you can't follow simple logic and you're really confused.


"I never said it was ANYTHING (w/e magically makes it that way), and sensitivity is not an illusion it HEAVILY affects game play LOL"

Sensitivity heavily affects gameplay? I didn't realise :O! I said the illusion 'caused by sensitivity'.

You're asking if something imaginary translates into another game. You realise, you could simple SET YOUR SENSITIVITY on the new game on whatever resolution you choose, and you can forget all about this illusion.

Don't buy a monitor (or not buy a monitor) instead of changing your sensitivity.


Also things aren't smaller on higher resolutions. The only things that change are 2d sprites / images (because they're drawn per pixel, regardless of resolution) eg. the hud and radar will be smaller. Enemy models will be the same size in relation to other objects (can't believe I actually had to type that to someone).


This argument isnt getting anyone anywhere but this will stay the same (competitive ONLY), sprayers will play 640, awpers will play whatever they feel comfortable, and burst fire players will stay in whatever they feel comfortable (most likely 800x600). Be it Illusion, Sense, Pixal, Myth, There mind. Not how i feel, just by the numbers shown. (proves my point) Its not how i can explain its how you can FEEL. Open cs 1.6 spray in 1024, then spray in 640 (not in 1 spot move your aimer). And if you are decent at imagining people running in front of you, you will be able to tell 640 is easier to control

THE END, now please stop responding in my thread unless its something that would benefit my question :]

spunge
10-22-2009, 09:02 AM
It should benefit you.


The illusion (if it exists) is caused by sensitivity.


Changing your sensitivity will replicate the illusion.


You can recreate the illusion on CSP or any game you wish to play.

(for the thinking impaired: by changing sensitivity)


Hope this helped

kruzay
10-22-2009, 09:05 AM
It should benefit you.


The illusion (if it exists) is caused by sensitivity.


Changing your sensitivity will replicate the illusion.


You can recreate the illusion on CSP or any game you wish to play.

(for the thinking impaired: by changing sensitivity)


Hope this helped

This has gone far off topic so stop responding!

Too the other guy...
You do play the best your used to, but im saying in playing style if your used to 640 you tend to spray a lot.

Spraying IS NOT always good, id much rather be someone who would burst fire but im too aggressive

Lyken
10-22-2009, 09:06 AM
Think I'm in love with you spunge, haha!

Kruzay your question has been answered, stop being a fucking spas now, half term ftl quite clearly :<

spunge
10-22-2009, 09:07 AM
It seems you're still not getting it LOL


I tried my best.

kruzay
10-22-2009, 09:10 AM
It seems you're still not getting it LOL


I tried my best.

Im telling you to stop :p your pretty persistent.
AND im telling you this is what i think, and what you think is fine. So just let it go buddy :P

spunge
10-22-2009, 09:14 AM
You're asking for help on the matter. Basing your decision about buying a monitor on it in fact.

'should I buy this samsung monitor? samsung monitors are haunted :{{{'
'ghosts arent real'
'you think what you want ill think what i want. So shall i buy it?'

kruzay
10-22-2009, 09:17 AM
You're asking for help on the matter. Basing your decision about buying a monitor on it in fact.

'should I buy this samsung monitor? samsung monitors are haunted :{{{'
'ghosts arent real'
'you think what you want ill think what i want. So shall i buy it?'

You are pretty dumb, don't get why you keep talking shit. Rofl..
If you read what i said, it had nothing to do with RECOIL or 1024 800 600, since all in all of those resolutions images far away are pretty blurry (more than usual). But in NATIVE resolution they are not, and there ARE hit box differences in over 1024+
so shove those ghosts up your asre

spunge
10-22-2009, 09:22 AM
If you read what i said, it had nothing to do with RECOIL or 1024 800 600

Let me highlight it for you.


640x480 = spray/euro players
800x600 = burst
1024x768 (i think x]) = awp.
^-- all 3 not ALWAYS
Since the resolution sort of affects the recoil and smoothness of how the game feels. Does this apply in CSP? Or does the native/high resolutions equal EXACTLY in compatibility to lower resolutions. Dont care about FPS wise, just ingame like spray etc.. For those who don't know what im talking about don't answer since resolution IS a huge impact in 1.6.

Im asking this because most 1.6er's use CRT (120 hz) (though i prefer LCDs because im weird) and my LCD has a BIG problem with lower resolutions. Rather then my old (r.i.p) LCD that worked perfect for me in 640. So before i sell this and buy a new monitor, im wonder if it would be better just to keep and to play CSP since it wouldn't matter as much in CSP.
And yes i have to play in 640, spray ftw~*


And


there ARE hit box differences in over 1024+

Explain.

kruzay
10-22-2009, 09:27 AM
Let me highlight it for you :].


640x480 = spray/euro players
800x600 = burst
1024x768 (i think x]) = awp.
^-- all 3 not ALWAYS (Majority)
Since the resolution sort of affects the recoil and smoothness of how the game feels. Does this apply in CSP? Or does the native/high resolutions equal EXACTLY in compatibility(your illusion sense) to lower resolutions. Dont care about FPS wise, just ingame like spray etc (sense, control).. For those who don't know what im talking about don't answer since resolution IS a huge impact in 1.6. <-- dont know why you highlighted that one because if you make someone play from 640 to 1024 they will play totally different :]

Im asking this because most 1.6er's use CRT (120 hz) (though i prefer LCDs because im weird) and my LCD has a BIG problem with lower resolutions. Rather then my old (r.i.p) LCD that worked perfect for me in 640. So before i sell this and buy a new monitor, im wonder if it would be better just to keep and to play CSP since it wouldn't matter as much in CSP.
And yes i have to play in 640, spray ftw~* <-- spray for the win?


And


there ARE hit box differences in over 1024+

Explain.[/quote]

^--- some long arse post on gotfrag proved that apparently and i read it some time ago, id go find it but this has gone long enough :].

and 1024 800 and 640 ARE lower resolutions :]

Lyken
10-22-2009, 09:31 AM
successful troll was successful?

kruzay
10-22-2009, 09:32 AM
successful troll was successful?
if he is a troll, than he needs to go on b and learn a few things since im pretty happy right now :]

spunge
10-22-2009, 10:05 AM
successful troll was successful?
if he is a troll, than he needs to go on b and learn a few things since im pretty happy right now :]

I think he's implying you're a troll. If you are, gg you win this round. Very believable though because I know how stupid people can be with their superstitions :)

Lordearon
10-22-2009, 10:48 AM
TLDR, Spunge is right!

since when you're playing Spunge? Beta 4 for me... time flies, I'm a dad now :o

[EA]
10-22-2009, 10:55 AM
TLDR, Spunge is right!

since when you're playing Spunge? Beta 4 for me... time flies, I'm a dad now :o

Congrats! :D

kingovi
10-22-2009, 11:27 AM
You are pretty dumb, don't get why you keep talking shit. Rofl..
If you read what i said, it had nothing to do with RECOIL or 1024 800 600, since all in all of those resolutions images far away are pretty blurry (more than usual). But in NATIVE resolution they are not, and there ARE hit box differences in over 1024+
so shove those ghosts up your asre

now that you have made clear that you dont want spunge in this thread for whatever reasons, ill take his part


prove that there are "hit box differences in over 1024+ "
prove that recoil is easier to control (less mouse movement required?) in certain resolutions. and dont talk about how i shall try it and how all the pro's use them for whatever reasons and that, PROVE IT

'No matter what you say, in the end of the day 640 is better for spraying, illusion or not. And that just basically proves my point of what #1 says'

so it being an illusion would prove your point?!


prove these things to ME, not to spunge. from what ive read so far, you have no reason not to prove it to ME (you just have a problem with spunge for obvio.. sorry i mean whatever reasons :])

vctm
10-22-2009, 11:40 AM
It doesn't matter anyway, as the sensitivity:resolution is fine/fixed on the source engine (have heard otherwise for 1.6).

My game feels exactly the same on 1680x1050 or 1280x1024.

sevoii
10-22-2009, 11:52 AM
I always play on the highest.

ichi
10-22-2009, 12:46 PM
Im not really familiar with the hl2 engine, but in cs 1.6
640x480 = spray/euro players
800x600 = burst
1024x768 (i think x]) = awp.
^-- all 3 not ALWAYS
Since the resolution sort of affects the recoil and smoothness of how the game feels. Does this apply in CSP? Or does the native/high resolutions equal EXACTLY in compatibility to lower resolutions. Dont care about FPS wise, just ingame like spray etc.. For those who don't know what im talking about don't answer since resolution IS a huge impact in 1.6.

Im asking this because most 1.6er's use CRT (120 hz) (though i prefer LCDs because im weird) and my LCD has a BIG problem with lower resolutions. Rather then my old (r.i.p) LCD that worked perfect for me in 640. So before i sell this and buy a new monitor, im wonder if it would be better just to keep and to play CSP since it wouldn't matter as much in CSP.
And yes i have to play in 640, spray ftw~*

Btw i got about 20 people ready for this game so well be adding to the hype ;]

rofl you are so bad.

hsf
10-22-2009, 01:56 PM
Resolution does affect your game play to some extent, I used to always play at 800x600, but then I upgraded my PC and got a 20" monitor, and thought, why not play with the highest settings? So I did, I put my resolution up to 1680x1050, and it felt disgusting, I wasn't getting any FPS lag or anything, it was just the recoil felt so much different, and the way you moved felt different also.

nitr0us
10-22-2009, 02:17 PM
resolution does not affect anything. it just renders geometry up to the resolution scale, so things may look more crisp (hence why higher resolutions look very nice without anti-aliasing). I play on 800x600 because the HUD, crosshair size (I play with large crosshair, anything smaller looks weird, anthing bigger looks too big), but I can play CS on any resolution(it doesn't affect my aim, because the damn crosshair still points to the fucking center).

You guys suck, because you trolled me, and I had to reply.

geniusreddy
10-22-2009, 02:50 PM
Resolution doesn't change the game at all...like people said, it only changes how the game looks (better or worse). Your sensitivity changes only when you change aspect ratios (going from 4:3 to 16:9 for instance). At least that is what I think after messing around a bit. But it still doesn't change registry or anything like that.

alba
10-22-2009, 03:01 PM
It's all a myth among all players and nothing you say will change that sadly :P

HarLe
10-22-2009, 03:18 PM
Only thing that matters is crosshair size.

Smaller = More precise aim but harder to spray
Bigger = Easier to spray but harder to aim

It's true =]

spunge
10-22-2009, 03:25 PM
Only thing that matters is crosshair size.

Smaller = More precise aim but harder to spray
Bigger = Easier to spray but harder to aim

It's true =]

I hope that was meant in a comical way.

Equally untrue. Unless it's so big you can't possibly comprehend where the true center is.

HarLe
10-22-2009, 03:26 PM
It is true, just very hardly noticeable.

j0lt
10-22-2009, 10:23 PM
To a small extent I can see where he is coming from.

Although the recoil patterns remain the same (why would they not...), it has always been the case for me that higher resolutions just feel a little bit more choppy. Still getting 99fps, whether I'm at 640 or 1024, it's just 640 seems to feel more consistent for some reason. I just play at the native resolution of my monitor regardless, but I just feel it's worth chucking that out there.

In fact, this applies to every fps I've ever played including CS:S. It's very slight, and really does not have a huge affect, but I think it's there.

Spritz
10-22-2009, 11:03 PM
K,
Im drunk,

I really need to go to bed nw, but since you riuinded my mid night CSP forum read, I really needt oto reply.

I dont feel liek making some nice arguments ss, maybe I will tomorrow but I just need to tell you

Kruzay, you are an iq-less **c*

plesae stop making posts.

You are too young or too stupid to debate to. I would love to debate with spunge all night long, even when he thinks 6408480 MAKES him pro, just because he _is_ at my level.

You really are Not

Please leave

Shit your pnts
ty

Spritz
10-22-2009, 11:04 PM
k m y english will be even wors eright now,

thank you guys for your understading

ccJohnson
10-23-2009, 02:31 AM
Resolution has no effect on anything. Sidenote: I have seen a survey from steam that stated 60hz was used by 97% of all users, which means the majority of everyone who plays and thinks they have 100 FPS really have 60Hz/60Fps even when they set fps_max 100. LOL right? :(

Lordearon
10-23-2009, 02:40 AM
TLDR, Spunge is right!

since when you're playing Spunge? Beta 4 for me... time flies, I'm a dad now :o

Congrats! :D

Thx, he's going to be 2 months soon!

haGisson
10-23-2009, 03:19 AM
Resolution has no effect on anything. Sidenote: I have seen a survey from steam that stated 60hz was used by 97% of all users, which means the majority of everyone who plays and thinks they have 100 FPS really have 60Hz/60Fps even when they set fps_max 100. LOL right? :(

ingame frames != monitor Hz

ccJohnson
10-23-2009, 04:29 AM
The Hz on your monitor = how many frames it can show. If you run 60Hz/100Fps all you have is placebo =D. The same effect of running 120/150Hz with 100Fps in 1.6.

10-23-2009, 05:18 AM
Calm down plx thxx u, I'm off playing sum 1.04

Lordearon
10-23-2009, 05:20 AM
pls don't deny this though, Hz = in-game fps

it's a well known fact, that's why you use reforce & stuff like that to force the Hz of your monitor to higher value when your screen switches to your game reso (800x600 for me)

... 't is has been too long, I know you had to turn screen sync off (which caused tearing) but I forgot if you had to do both (I always did both)

kingovi
10-23-2009, 11:47 AM
pls don't deny this though, Hz = in-game fps

it's a well known fact, that's why you use reforce & stuff like that to force the Hz of your monitor to higher value when your screen switches to your game reso (800x600 for me)

... 't is has been too long, I know you had to turn screen sync off (which caused tearing) but I forgot if you had to do both (I always did both)


just so untrue.


your monitor will only display 60hz ofc BUT

you still get the advantages of cs running with 100fps. e.g. your weapons shooting with the right speed, you running with the right speed etc etc


and yeah i know what im talking about.

ccJohnson
10-23-2009, 03:10 PM
Engine bugs aside (fps_max 66 = faster shoot/reload) It is very misleading to run non matching hz/fps. What is 100 Fps in a 60Hz setup is shortchanging the user. It is true having 100Fps is better for surfing/bhop but other than that? 1.6 is bugged in many ways, running fps_max 20 removes jump delay entirely. Point is, a lot of people are running the game wrong and don't know it. I'd rather not play yet another cs with people using skewed rates and fps. :)

Brainkiller
10-23-2009, 05:05 PM
Doesn't mean they are running it wrong, it means they don't give a fuck about competitive play and would rather run @ 1920x1200 @ 60herz than at 640x480 @ 75herz.


60herz does not = 60fps


Also if the bullet cone theory I read about a long time ago is true then you're more likely to get a headshot in 640x480, but that's unrelated to this discussion.


Also it's preference, just because a lot of people believe 640 is easier to control recoil doesn't make it true, look at religion.

ccJohnson
10-23-2009, 06:38 PM
I mean wrong in the sense of they think they are getting true 100FPS, opengl has a bug which changes your hz to 60 when you open a game, and when you tab to desktop you see desktop hz. Using reforce/fixed monitor drivers/-freq fixes the error. Turning vsync off in 1.6 does not fix the error like most people are told, it simply lets your fps go beyond your Hz which as I said before isn't true 100/100. Sorry for my English, I know it is poor.

fleafunk
10-23-2009, 10:06 PM
the only reason i like 640x480 best is that the crosshair is thicker, makes it easier to see it when "half flashed".

saidypoo
10-25-2009, 10:10 PM
Lol this thread was nuts. Logic vs the troll

adz
10-26-2009, 02:55 AM
i use 640 on 1.6, its fkn 2g cause the xhair is super small and its so easy to spread and frag 5 people when they push into bomb sites =D

ellioto
10-26-2009, 03:43 AM
Actually, he is right.

I have played cs since beta 4. Competitively for over 5 years now.


On 640 x 480 it is a lot easier to control your spray.

Im not sure what causes it, but it is legit. Post this question on the ESEA forums you might have a different crowd of responses that agree. The game doesn't need to be about source at all it needs to be 1.6 just with better graphics, gameplay and EVERYTHING exactly the same. Hope you guys can pull it off.

decastar
10-27-2009, 05:33 AM
#1 is Panda$ex
and wow
what a nub he is...
so so so retarded..
he said... "no don't tell them it's me, i'll be embarrassed for the rest of my life"

wow
he can be found at #t[N]t or #tnt
page me decastaR for vent
if you want to make fun of him
verbally.

haGisson
10-27-2009, 08:30 AM
the hand eye coordination gets a lot easier on lower resolutions, because there are not as much details which distract you from the bullet holes, smoke puffs and sparks

Lordearon
10-28-2009, 07:06 AM
anybody has more details about this bullet cone theory?
original link: http://forums.gamehavoc.com/showthread. ... ullet+cone (http://forums.gamehavoc.com/showthread.php?t=6213&highlight=bullet+cone)

ravens
10-28-2009, 11:37 AM
Samsung 2333HD Full HD 23"
Native Resolution 1920x1080 :p

spunge
10-29-2009, 09:16 AM
anybody has more details about this bullet cone theory?
original link: http://forums.gamehavoc.com/showthread. ... ullet+cone (http://forums.gamehavoc.com/showthread.php?t=6213&highlight=bullet+cone)


Yeah I'll give you some details on it;


every word in that post is bullsh;t

haGisson
10-29-2009, 09:43 AM
no facts in there

sevoii
10-29-2009, 10:32 AM
successful troll was successful?
if he is a troll, than he needs to go on b and learn a few things since im pretty happy right now :]

ROFL! He was stating you're the troll. Rah tard.

10-29-2009, 11:17 AM
Im waiting for the "in 600x800 you take less dmg from bullets and you can Run faster!" !

Lordearon
10-29-2009, 11:50 AM
anybody has more details about this bullet cone theory?
original link: http://forums.gamehavoc.com/showthread. ... ullet+cone (http://forums.gamehavoc.com/showthread.php?t=6213&highlight=bullet+cone)


Yeah I'll give you some details on it;


every word in that post is bullsh;t
thought so, this guy has a whole write up on "lack of" inertia (awm strafe jumping) being a bug in cstrike.

sevoii
10-29-2009, 02:23 PM
My LACK OF milk is killing the taste of my coffee.

baggis
11-03-2009, 04:16 PM
Resolutions, crosshair or anything of that.
will NOT affect the recoil, and no one can say whats best.

Maybe it can affect how you feel about the game with differents resolutions a little.

But its all about preference, most 1.6 players use 6x4 and 8x6.
Because thats what they feel to use.

6x4 = spray
8x6 = burst
1024 = AWP
its all a bounch of crap.

Example, frod who is the best awper in the world, no matter what anyone say.
He IS the best awp player we ever had, he uses 800x600.
and walle, uses 640x480 and he is also awesome with awp.

(dont know what they use atm, but they did)

so please, dont tell me u'll get better by spraying if you use 640x480, and better with awp if you use 1024.
And the funniest thing, is that people care more about how the pro playing CS then themself, by using theyr settings and configs..
What you use, is the best for you.

nuff said.

Yatta
11-03-2009, 04:38 PM
What you use, is the best for you.

nuff said.

Don't say that, you may explode someone's brain.

derWalter
11-03-2009, 04:55 PM
bullet cone is tha ansa!

Malephant
11-05-2009, 11:35 PM
Omg I fucking hate faggots like you. Play with what you feel comfortable with...not with what the fucking pro's use. So stupid...

haGisson
11-06-2009, 01:49 AM
i play with 800x600 because i'm used to it, everything else feels strange

shumped
11-06-2009, 08:16 AM
huh so i tried playing on the lowest resolution possible and i found it extremely hard to control the spray since the recoil felt more heavy. thank you i'm staying 1680x1050.

SecreT
11-06-2009, 09:16 AM
LoL reminds me of this good old Threads:
"Do you have the config of heaton?"
"Is there a command to lessen my recoil?!"
"Can i use my MTU/RWIN to have lower recoil?"

Everyone who just took some time to figure out if there's a real difference knows exactly that there's nothing expect some configcommands/your hand that can change your spraypattern...
This commands are most of illegal or have a real low impact..

I played 1.6 in 800x600 and in 1920x1080 for quite some time on each resolution. If there's anyone out there who wants to tell me i had any difference because of the resolution i can just say you are wrong.

Hoping everyone understands my english :)

haGisson
11-06-2009, 09:42 AM
[...]
I played 1.6 in 800x600 and in 1920x1080 for quite some time on each resolution. If there's anyone out there who wants to tell me i had any difference because of the resolution i can just say you are wrong.
[...]

it depends on what you are used to. if you just try another resolution and switch back it will feel a lot different, but if you play for some time with a new resolution you will get used to it and won't have a problem with it