View Full Version : Current Maps Shouldn't be Changed
Shadowflak
02-05-2010, 09:39 PM
A lot of people want the csp versions of old maps to be changed. I think people should make new strats and learn the new angles, instead of thinking that they have to use the same little tricks that they know from old maps.
1nfern0
02-06-2010, 02:13 AM
Agreed. I was going to post suggesting they remove a lot of the ridges/borders on walls or make them clippable because my nades bounce off them. Instead, i just figured I'd break the current habits and create different bouncing angles to avoid them.
That's one example.
rcgnz
02-08-2010, 02:56 AM
Had a good time with mates figuring out where we can throw smokes above roof on inferno to block out certain places without going anywhere near, like smoking entrance of bombsite B from spawn D:
jeah freaky hardcore 1.6 gamers just should be a bit more adaptiv! its 2010 not 1999!!!
and there are a few people hwo want a bit more detail and nice sourrounding too!
I would say more, not changing them back to 1.6 style but even open them up more for new possibilites smokes/flashbangs etc.
rcgnz
02-13-2010, 04:05 AM
I would say more, not changing them back to 1.6 style but even open them up more for new possibilites smokes/flashbangs etc.
there are a lot of new possibilties of smokes/flashes already. many of them you can only do in CSP.
It's for the players time and practice to be able to use them and create a new fabric in this game which everyone will love it for, just like 1.6
Had a good time with mates figuring out where we can throw smokes above roof on inferno to block out certain places without going anywhere near, like smoking entrance of bombsite B from spawn D:
lol'd just have another good time... invite all ure friends - make ub3r lan and learn the NEW tricks :P
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