View Full Version : Thoughts on CSPromod Beta 1.04?
Chris
02-01-2010, 01:34 PM
YES first vote :P
SpikeMeister
02-01-2010, 01:42 PM
I like it a lot.
for54k3n
02-01-2010, 01:47 PM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
mikemhz
02-01-2010, 02:08 PM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
QFT...
styuR
02-01-2010, 02:08 PM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
this.
jediscience
02-01-2010, 02:15 PM
Game has incredible potential, a couple of tweaks here and there and it'll be AWESOME.
It's a great start. The controls are nice and responsive, the hitboxes (or maybe it's the shot registration?) feel much closer to 1.6, and I'm a big fan of the HUD.
I also like the options available - turning off weapon switch animations and reverse knife hand are a nice touch.
As most would agree, the Source models and anims feel out of place. They kinda prance around like fairies.
The Colt seems to be pretty damn strong in terms of damage.
The awp is godly.
These are my thoughts.
Rietman
02-01-2010, 02:30 PM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
I think this sums it up right now. Hope u guys move quickly :D looking forward for a 1.05.
Infern0
02-01-2010, 02:49 PM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
This.
Obviously, since this is the first working beta, many tweaks/bug fixes/etc. need to be made for the majority of people to say 'zomg i love it.' One of the biggest steps in getting there will be beta 1.05 with the updated animations/models. I think the satisfaction rate with b1.05 will far outweigh b1.04 and will steadily increase with each subsequent update. I'm just wondering how you will compile the heaps of feedback received and which updates you deem most important to update first.
That said, great strides have been made and I for one commend you on your hard work and progress to this point. Keep it up and 1.6 will be a thing of the past!
Aresius
02-01-2010, 03:35 PM
edited
skiii024
02-01-2010, 03:37 PM
i like it a lot, the HUD is amazing. The scoreboard seems a little cluttered, maybe change the color scheme for the people alive and the people dead, its a lot of red. just my opinion. Keep up the good work and can't wait to see how everything turns out in the next beta....and the community seems to like it , plenty of servers being bought and plenty of scrims being played.
suplexx
02-01-2010, 03:45 PM
I love it!
shhmoozy
02-01-2010, 03:49 PM
The game overall is fabulous , the feature I would like to see incorporated in the game included possibly when new updates are being released. I would like to see the ability to bind two keys to a command or option. I.E. Fire bound to "enter" "mouse1" you know something like that. The movement and animation of the models isn't bad but in my personal opinion I still feel that they resemble source I could be wrong but that's what it looks like to me. But over all I really like the game a'lot! I'm hoping that this game spring boards us into the future of CS , and this game really takes off and becomes as popular as cs was in the 2000-2004 era.
element13
02-01-2010, 04:34 PM
Everything is AMAZING except for the actual gun shooting. Something is definitely wrong there.
I say it's definitely on the right track, but still needs work.
Krotki91
02-01-2010, 04:35 PM
I would like that the same was as in 1.6 at shooting recoil as from such not give shoot recoils as there is in 1.04.
sory me easy english xD
hurensohn2
02-01-2010, 05:04 PM
i cant walk slowly on capslock dunno why it just dont work and that sucks coz im used to it...
and what i really dont like is that you got that crappy vent from 1.6 on nuke its just shit take it from css everybody will love you for it...
but go on it feels good to play
tiger
02-01-2010, 05:11 PM
and what i really dont like is that you got that crappy vent from 1.6 on nuke its just shit take it from css everybody will love you for it...
No. Get used to it, just because you can't get into the vents quickly as any good CS player can doesn't mean everybody wants it to be like CSS, learn2play CS.
I already love it, I want 1.05 so bad. It feels a lot like 1.6, anyone who actually gave it a chance should agree. The AK rapes, and the AWP speaks for itself. Looking forward to a final release, leagues will have to pick this game up.
drixa
02-01-2010, 08:29 PM
Definitely like it and its going in the right direction. Once animations are set-in and new gun sounds, will be good to go. Keep it up.
dsLoL
02-01-2010, 09:18 PM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
^^^^^^^^
+1
Syntaotao
02-01-2010, 10:40 PM
the models are to big or the boxes are small cuz u can look over them like in css and see the heads more easily
MNLingLing
02-01-2010, 11:13 PM
Here's my .02 cents.
I love the HUD. Much easier to glance down and see what I need to. It looks to me (correct me if I'm wrong), that the Beta is using 1.6 player models? I prefer the look of the Source models. Put your flames away, it's personal opinion. Same goes with the grenade physics. I like Source HE grenade physics better than 1.6.. The 1.6 grenades seem to float and don't travel as fast.
My biggest one is the buy menu. The thing that really brings down the beta for me is having to go through and manually buy everything, every time. I know it's just a beta, but I hope in the final you guys use the regular buy menu so we can save our favorite set-ups.
Overall I like it though. I can't wait to see how it develops. Great jobs guys! Keep up the good work!
perfypoo
02-01-2010, 11:23 PM
It looks to me (correct me if I'm wrong), that the Beta is using 1.6 player models? I prefer the look of the Source models.
I shall correct you. The player models in 1.04 are source models. Perhaps you need some glasses? :)
IORIO
02-02-2010, 01:15 AM
Keep it up guys. Doing good work. Fix, fix, fix.
Does the HE grenade seem to not go as far? I think it might just be me :o
TheManWithThePlan
02-02-2010, 02:05 AM
Keep it up guys. Doing good work. Fix, fix, fix.
Does the HE grenade seem to not go as far? I think it might just be me :o
I think so too ;)
Ewiec
02-02-2010, 03:04 AM
The HE is a bit big for it but I also think that it'll be fixed soon in 1.05 specially since the models are going to be updated to 1.6 models. Everything is going great and cant wait for the next update. A couple questions though and I guess I would ask the community here as well for answers. Will crouch-hopping stay? (hitting and scrolling down crouch at the same time). Will the AWP have an accurate noscope like in 1.6? (I didn't read the rest of the forums I came in just as beta was coming out). Will nades be able to curve around corners or roll on walls like in 1.6? (not like source where it has to be perfect or it will hit the wall). Thats all i got and if this is in the wrong area apologies. :D
Dustin
02-02-2010, 03:41 AM
Love it!!
But the buy menu should have maybe a cs:s style option because buying weapons everytime manually is just boring we should have like it was on cs:s where you could rebuy previous and also have your custom setups :D Also the granades are huge and when you kill someone with an HE the image that it shows you killed them with looks like a flash I'm sure you ment to do that but I think it would be better as a he image :/ Other than that great game :D
squali
02-02-2010, 04:22 AM
not completely digging the sounds and models, but overall very nice!
NortproN
02-02-2010, 04:27 AM
I think everything is nice except a few major details per map (squeeky door wont close when you walk ON it, there's no standable area on top of if, big rock is much harder and there's some new boostable area in hall, you can throw a smoke to middle doors on d2 from t base over the thing which is a big change, you can throw 5 smokes there and still rush b etc)
then some details like i think you can reload while defusing (i think), and being able to press e while reloading and other small stuff that are easy to fix but not such big things, also for example on nuke i think you can't spam the window downstairs from ct waiting room (didn't get it on the first time anyway, or if i did i didn't hear it)
it's hard to tell the pistols apart from the ground
to me the two biggest problems are the sounds and crouching. I never have any idea where anyone is, if i'm hitting anyone or not... hope you can make a setting of having 100% 1.6 sounds and soundsystem, since you already took some sounds directly ( i honestly don't think this is something you can just get used to, it worked better in 1.6).
i don't care what you do with crouch hopping, but the movemet speeds and going up and down and somehow being much slower after you just landed and something i don't know what it is but it could be the models --- do models affect your moving apart from viewpoint ?
didn't mention the models since i know they will be fixed
It might seem much but i mean everything i didn't say is good-- for a big game that list is not such a big thing.
edit: ladders need tweaking, they have a more linear path than they should i think
Markp89
02-02-2010, 05:08 AM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
Its on the right track! (I still love it so much)
But we wanna have 1.05 asap indeed, Than its so nice!
Hey i like it but i dont have any servers ;(
Chris
02-02-2010, 07:17 AM
I voted on the right track, the game overal is good but without the models in it it just doesn't feel right :)
KamiKazi
02-02-2010, 09:43 AM
Like it! :D
Can't Wait till Beta 1.05
deadpool
02-02-2010, 01:23 PM
lav it
Federalaz
02-02-2010, 02:15 PM
css buy menu better.
dem3nted
02-02-2010, 02:35 PM
Marry Me ^^
a8ysm
02-02-2010, 04:48 PM
It's on the right track. It can't be stressed enough how important the launch is and getting updates pushed out as quickly as possible before the excitement dies down and people go back to 1.6 (or CSS).
The longer the days go without updates and fixes, the smaller that wave gets.
The seed has been planted to rejuvinate interest and now it's time to make that seed grow.
DeZaXaT
02-02-2010, 05:14 PM
I LOVE IT!
DonlanMK2
02-02-2010, 05:23 PM
So far It's amazing but like it was said before, there needs to be smaller updates frequently rather than a huge update every year or so in order to keep people playing.
hurensohn2
02-02-2010, 06:44 PM
No. Get used to it, just because you can't get into the vents quickly as any good CS player can doesn't mean everybody wants it to be like CSS, learn2play CS.
maybe you should not expect too much about ppl you dont know...
the css vent is just better coz you can move faster and you can get out on the otherside and you get fast to the bombspot in 1.6 well it need ages to get to the spot if you move out at the back of the vent...
OGKUSH
02-02-2010, 07:44 PM
im looking forward to the new models! however, i think the leet model looks like shit, the ct one is nice tho.
The ct & t model are being reworked on, especially the leet since it looked like shit. You'll have plenty more informations once we get the final model for both :)
Kryptonite
02-02-2010, 09:03 PM
goood bless
JustinHit
02-03-2010, 12:19 AM
........overall of the game is really good right now, its not 100% like 1.6 of course but its getting good ^^ but one thing why the grenade is so big when you thrown it ??, you going to make it smaller on the next updates, beta right?
.........
They're big because 1.6 style is also big. :P
I recommend you trying to throw a nade in 1.6 and looking at the similarities.
rocket
02-03-2010, 02:03 AM
its on the right track, but please please please remove the duck - speed. :( .. jumping still needs a few tweaks but it is a huge improvement from the last. AK is a little off with recoil, colt is pretty good / decent with recoil.
1.6 footsteps pls or atleast something more heavy. keep getting done by people running coz u cant hear lol
awp quick scope is a little too good.
Aresius
02-03-2010, 02:35 AM
........overall of the game is really good right now, its not 100% like 1.6 of course but its getting good ^^ but one thing why the grenade is so big when you thrown it ??, you going to make it smaller on the next updates, beta right?
.........
They're big because 1.6 style is also big. :P
I recommend you trying to throw a nade in 1.6 and looking at the similarities.
i know but they look stupid on csp and so big :/ but i dont mind when playing 1.6 ;p
rocket
02-03-2010, 02:43 AM
edit: ladders need tweaking, they have a more linear path than they should i think
very true far to linear imo
MajklGO
02-03-2010, 06:39 AM
Needs to get proper models very soon, or its going to piss some people off. Right now almost all good CSS teams consider switching the games, but we need the models asap so we can practise properly. And when the models are out, 1.6 players can finally start playing this too.
Actually, it would be nice, if we (CSS teams) get some feedback from CSP development team. It is true that CSP is focused fowards CS 1.6, but actually CSSer are more happy about it that 1.6 players. Dont let us down plz :)
Chris
02-03-2010, 07:31 AM
The ct & t model are being reworked on, especially the leet since it looked like shit. You'll have plenty more informations once we get the final model for both :)
Can you give any hidden hints/clues as to when they will be ready please :P
I'm not sure what to think, a couple of weeks, a month or months.
I'm such a noob when it comes to animations :?
tiger
02-03-2010, 07:55 AM
The ct & t model are being reworked on, especially the leet since it looked like shit. You'll have plenty more informations once we get the final model for both :)
I hope gh0st will make the leet look a lot more 1.6ish and I look forward to seeing its new glasses ^^
The ct & t model are being reworked on, especially the leet since it looked like shit. You'll have plenty more informations once we get the final model for both :)
I hope gh0st will make the leet look a lot more 1.6ish and I look forward to seeing its new glasses ^^
Oh don't worry about that, he's all aviator'd by now :D
The game overall is fabulous , the feature I would like to see incorporated in the game included possibly when new updates are being released. I would like to see the ability to bind two keys to a command or option. I.E. Fire bound to "enter" "mouse1" you know something like that. The movement and animation of the models isn't bad but in my personal opinion I still feel that they resemble source I could be wrong but that's what it looks like to me. But over all I really like the game a'lot! I'm hoping that this game spring boards us into the future of CS , and this game really takes off and becomes as popular as cs was in the 2000-2004 era.
Just type "bind mouse1 +fire" and "bind mouse4 +fire" and u have two binds! NP
DonkeyRollers
02-03-2010, 09:13 AM
my only problem is the buy menu... its just so plain and boring. its also a bitch to look through. i mean i binded everything but still hah
Merdiso
02-03-2010, 09:27 AM
On the right track - I like it (I voted the first of these two, though).
elzon
02-03-2010, 11:08 AM
oh btw alba I've sent you a pm
HorseHead
02-03-2010, 01:19 PM
Hi,
I admit I was very skeptical about trying pro mod agian as I tried pro mod years ago when it was first out and I felt due to it being on the source engine there was not going to be any way to escape the source 'FEEL' which is one of the major problems/complaints 1.6 players HAVE with source.
However I decided I would give it a go, and I am impressed with it in allot of ways.
One of the most important aspects of 1.6 is the 'FEEL' how this can be put into words is this...
When you shoot sombody in 1.6, 3 things happen, a character animation or 'twitch' a sound/thud/impact noise, and a movement penalty, this for each bullet hit, naturally when u get shot while ur running past sombody u slow down lol.
This is one of the biggest problems I hear so many people moan about is in source, you feel like ur shooting near thin air, it is one of the HUGELY overlooked issues that most people are are aware/unaware off simultaniously, something people cannot put there finger on it but source just feels 'wrong'
Well, this is it, this accounts for a MASSIVE portion of the 'FEEL' of 1.6, however if this is possible on the source engine due to the ragdoll system? I truly do not know, I know NOTHING about coding etc.
I tried to explain this the first time around on the first cs pro mod forums but I was fighting a losing battle against SOURCE PLAYERS all trying to stick there awe in and my argument was source players have source, this imo was meant to be MORE for 1.6 players who wanted updated graphics - what we all expected source to be, but when it came out everybody was like.. "WHAT THE HELL IS THIS RUBBISH?"
Consider this please devs, I know you are trying to bring the communities together so I am very impressed with the many options you can choose between 1.6 style and css style, IMPRESSIVE, but not enough to truly convert 1.6 players yet, keep up the good work.
I have seen the video of the new animations in 1.05 and that is one of the MAIN reasons I decided to try it this time about, seems you guys may be going in the right direction.
HorseHead
02-03-2010, 01:32 PM
No. Get used to it, just because you can't get into the vents quickly as any good CS player can doesn't mean everybody wants it to be like CSS, learn2play CS.
maybe you should not expect too much about ppl you dont know...
the css vent is just better coz you can move faster and you can get out on the otherside and you get fast to the bombspot in 1.6 well it need ages to get to the spot if you move out at the back of the vent...
lol and this is what we are up against and the reason I just lost all interest in pro mod the first time.. source players coming in and trying to make it like source rofl.
Look dribble brain, plz u need to understand something, COUNTER STRIKE 1.6 is THE game in question here, it IS counter strike, its THE GAME source tried/promised to be but failed, the idea here, THE IDEA HERE, is that CS PRO MOD SUCCEEDS WHERE SOURCE FAILED.
People I think need to understand this.
Assassinator
02-03-2010, 02:09 PM
I really loved this beta. Its far better then the previous one.
Of course, it still need some improvements but yeah, its beta :D
Keep up the awesome work you are doing!
grambaM
02-03-2010, 02:21 PM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
this.
^
brettster0
02-03-2010, 02:48 PM
Tyvm just what the doctor orderd, keep it comin xD
qUINZIe
02-03-2010, 05:53 PM
The CSP train has definitely left the station with the 1.04 beta release, and is on the right track.
The only question now is how much time its going to use before it arrives at its destination, be it the 1.05 beta or the full game release.
Take your time developing the game, but making people wait for another year or even three months for any progress will make people forget about this mod and just continue playing 1.6, CS:S and other exciting new games.
bARTO
02-04-2010, 12:07 PM
The CSPromod part in the options, is very good, but I didnt really understand the cs1.3 death notification, or i need an 1.6 style too :d
What I really liked in source, the damage showed in console, is really missed in csp, grenades need some change too,
But the main thing it is way different like 1.03b, way better, and I see the fantasy in this game. Needs more time, work, effort to develop it, but some organisations already gave it a try, (ESL, CB, Server Providers)
GL HF ;)
Stroopwafel95
02-04-2010, 02:33 PM
I like it. Because it has the gameplay of 1.6(much better than css) and the graphics of css(much better than 1.6) I can't wait till i have the full version(L) But zooming in whith the AWP is very slow. Much slower than in css... good job guys
lazauskas
02-04-2010, 02:39 PM
I really like it, its really fun and something a little new. I do agree with the other posts saying that 1.05 should be released asap, because i think there will be more people that will get into it and enjoy it more then 1.04.
The only negative things i hear so far is that the models make the game feel like source and the random little bugs.. other then that seems like you guys could have a really great game here :D
any word on the 1.05 release? Hopefully not to long! :D
Power
02-04-2010, 09:43 PM
Please,the C4 exploding sound, effect, the grenade exploding sound ,effect, the effect of when you shoot one enemy dead, please add the feeling ,when you shoot bulluet on enemy's body, plesse let the speed slow. Overall, a good job of cspromod, look for beta 1.05 come out soon
Aresius
02-05-2010, 03:04 AM
its nice but need improvements, like the ak is really not accurate like 1.6 when shooting or the famas burst fire is just terrible in csp compare to 1.6.. but keep the good work
HorseHead
02-05-2010, 04:50 AM
What I really liked in source, the damage showed in console
rofl..
And for a start.. you only feel u NEED that in source coz (I refer you to this post viewtopic.php?f=5&t=2448&p=39956#p39956 (http://cspromod.com/community/viewtopic.php?f=5&t=2448&p=39956#p39956)) you feel like you are shooting thin air, and without confirmation in console, you have NO BLOODY IDEA if you hit anybody at all, awful awful awful.
Needs fixing, but as I have in my previous post, expressed concerns about this, it remains to be seen if adding the true 'FEEL' of counter strike on the source engine is even possible. as I said...
Movement penalty/slow down when u take a bullet
Hit Sound/thuds of bullets passing close by
Hit Animation/twitch
Jesus this is SUCH DéjÃ* vu, I really was screaming this on the first pro mod release forums but really nobody listened.
THIS IS WHAT WILL MAKE PEOPLE PLAY IT.
cooldreng13
02-05-2010, 07:34 AM
There is still many bug left, but...
still is the game so awsome!
i really like it :)
Keep it up!
Suicide
02-05-2010, 12:29 PM
What I really liked in source, the damage showed in console
rofl..
And for a start.. you only feel u NEED that in source coz (I refer you to this post viewtopic.php?f=5&t=2448&p=39956#p39956 (http://cspromod.com/community/viewtopic.php?f=5&t=2448&p=39956#p39956)) you feel like you are shooting thin air, and without confirmation in console, you have NO BLOODY IDEA if you hit anybody at all, awful awful awful.
Don't you know what a hit sound sounds like, or look for blood? Kind of the way to know is by these things.
men1kmati
02-05-2010, 04:12 PM
def on the right track. cant wait for next build.
Heppe
02-05-2010, 06:35 PM
Really, really on the right track. You guys are going to save cs! Thank you so much.
homicidal1887
02-06-2010, 12:38 PM
Let's hear it :D
Thank you so much for making this I could never get used to css because it felt like a totally different game. So I stopped playing cs for awhile after I had been playing it for 4 years. This is what brought me back to cs Thanks Guys for a legit cs again it feels like I'm playing 1.6 with better graphics love it.
homicidal1887
02-06-2010, 12:42 PM
Please keep the old style buy menu in the game, at least let us choose between old style menu, to vgui menu like it does in 1.6. That was another thing I did not like about css is that it didn't let you choose from old style to vgui menu.
tiger
02-06-2010, 12:53 PM
Please keep the old style buy menu in the game, at least let us choose between old style menu, to vgui menu like it does in 1.6. That was another thing I did not like about css is that it didn't let you choose from old style to vgui menu.
Don't worry about that.
[50%] Concept: Buy menu gui.
[50%] Concept: Buy menu oldschool.
pRopaaNS
02-06-2010, 12:53 PM
The more i play, the more addicted i`m getting to CSP... :) It`s so sweet to play the old good cs with this cool graphics! I`m already fallen in love with quake weapon switch and hud. You can guess how much i will like it when models and other stuff comes out... :)
Mag1c
02-06-2010, 01:18 PM
pretty good
Although you're on the right track and this mod has quite a lot of potentional in a way (elaboration is required). There are still many places which need tweak'd and improved and I'm hoping for the best.
Duracell
02-07-2010, 03:08 AM
Let us turn off weapon bob and you're golden.
DaskBomb
02-07-2010, 06:14 AM
Definitely on the right track but you've lit the fuse now. People want the 1.05 changes out ASAP.
I think this sums it up right now. Hope u guys move quickly :D looking forward for a 1.05.
me2!
is it only I that thinks that the boxes are to smal or the models are to big? the boxes is much lower than in cs 1.6 and it can be a disadvantage in some places like dust2 A and B bombsite(?)
maybe it the new models will fix it.
on the right track, but still to much css for me right now ;)
tiger
02-07-2010, 07:43 AM
is it only I that thinks that the boxes are to smal or the models are to big? the boxes is much lower than in cs 1.6 and it can be a disadvantage in some places like dust2 A and B bombsite(?)
maybe it the new models will fix it.
They will.
ripieces
02-07-2010, 02:52 PM
nice.
MuscLe
02-07-2010, 05:48 PM
I think PROMOD is better and better but as almost each one of us I want 1.6 guns models too!
Yatta
02-07-2010, 08:45 PM
Definitely on the right track. Can't wait to play it with 1.6 models/hitboxes.
imnotkiddin
02-08-2010, 03:23 AM
I feel slowly when you're crouched and then you stand
the sounds and the radar could be better i think
thats the only things what i see
yeah, i love it, is better than the other cs´s
sry for my basic english =)
i´ve got faith on you guys
i can still waiting for the full version
edit: the recoil on glock its niceeeeeeeeeeeeeeeeeeeee i just love it
smilesger
02-08-2010, 12:12 PM
I LOVE IT1
karnaza
02-09-2010, 06:59 AM
On the right track, It has potential to be EPIC and turn back the golden age of CS, BUT I fear that the updates could take too long and the people forvides to switch.
It would be much better small updates to keep all people interesting and looking forward that a big and retarded patch.
Please CSP team, the hype is made !! work hard to bring up 1.05 fast !!
n69ky
02-09-2010, 07:01 AM
its stated, there will be small updates, if there is any realy significant changes/fixes ...
Kudres
02-11-2010, 03:16 PM
when u crouch it seems funny and while crouch hoppin it seems slow
darko
02-12-2010, 12:08 AM
New skins, bodies and weapons and we can talk real counterstrike. You are on the right track.
Its awsome, but i think with the new models it will be much better. great work on 1.04 tho i havent stopped playing it since it came out.
ALPHAWOLF
02-14-2010, 04:20 PM
Well i kinda hate the Wallshots they are kinda noying to me but nah i can live and play with it!
Im putting my hopes at CSP 1.5!
craigslist
02-15-2010, 01:03 AM
Don't know... All I've played of it so far was clicking the 'cspromod' button and my screen went black, then back to my desktop. So far not much fun. But we'll see what happens next time i try "playing" this game. Maybe my screen will go green this time before returning to my desktop, if I'm lucky.
this mod is cool! UA Source Players LOVE IT! WE LOVE CS PROMod!
Stranger
02-23-2010, 08:36 AM
you feel like you are shooting thin air, and without confirmation in console, you have NO BLOODY IDEA if you hit anybody at all, awful awful awful.
Needs fixing, but as I have in my previous post, expressed concerns about this, it remains to be seen if adding the true 'FEEL' of counter strike on the source engine is even possible. as I said...
Movement penalty/slow down when u take a bullet
Hit Sound/thuds of bullets passing close by
Hit Animation/twitch
+ 1 on that one.
I play CSP for about 10 days and I'm mainly a 1.6 player. I like the game very much, it's much prettier than 1.6 but there are some things that just... are so annoying :)
The one above is one of them. I can't understand when I hit someone or when someone hits me... I gotta check my HP to see what's going on.
Other thing is that with the small boxes/big models but someone said that'd be fixed when the models are changed so I'm waiting for the 1.05 to see :)
One thing that I don't see anyone complaining about, is the radar. Maybe I'm wrong but it feels very strange. I'm using the "simple" version, where I don't have the map on, only the dots, as I'm used in 1.6. I see my teammates that are very close to me, on the radar at some position which would be half a map away in 1.6 and I cannot estimate the distancies right...
I love the HUD. It has so many things and it's very helpful :) Only in the scoreboard I think there are a few things that may be a little too much, like the column "Errors" or the 2 columns for "Kills" and "Points" instead of one called "Frags" or "Points" or whatever.
All in all I think CSP is great, hope most of these things will be "fixed" in the new update :) You're definitely on the right track, keep up the good work :)
Verry cool game. But what i dont know are there any Public servers?
Fane26
02-28-2010, 04:32 PM
I love it! 8-)
alias
03-06-2010, 05:59 PM
I personally think it's good. It's on the track, but it still doesn't feel 1.6ish.
Corruptbe
03-26-2010, 11:41 AM
imo they should think about hiring more people xD Seems to my they still have alot of irl stuff that keeps them from truly working hard for this mod. But then again that's just my impression.
Other then that I hope they succeed (all though my fait is rather limited at this point), because 1.6 is TOO old imo and CSS is to bugged.
Thing I enjoyed alot as a source player is the faster walking and silent jump. Sneaking finally pays off in this game \o/, it's bloody awesome if you have to clutch against 2 or 3 players they've got you surrounded.
sevoii
04-05-2010, 06:48 AM
Good. But still not there.
I think thw whole team did a very good job. At least there are a few things ( from my sight ), for example the chambers on nuke from upper to lower spot should be faster. it would be an immensive increasement of the spectator pleasantness. it is more exciting to watch a nuke with fast elements in the map than the ( old ) 1.6 chambers IMO. Furthermore you should integrate a damagedisplay in the console. If you change that cons it'll be a great game.
A big plus IMO is, that u offered the player options to change their game!
msx1, looking forward to 1.05 :happles:
tiger
04-09-2010, 02:26 PM
If you're talking about the vents, you should know that you can move into them as fast as you want in 1.6 but it requires skills unlike CSS. Quick example: http://www.youtube.com/watch?v=ZvTJXlrAgUQ&feature=related
However, you cannot do these tricks as of now in CSP because of the source player models being taller but this will most likely be fixed once the new models are in (1.05).
As for the the damages displayed in the console, there have been many threads about it and it will not be implanted in CSP as it ruins the gameplay. Perhaps they'll add it the end of the round though.
Xidel
04-11-2010, 02:31 PM
First I will start of to say that I have played cs for many many years. I belive that cs evetually will die out, so I do love the idea, CSPromod. But it must be cs on new engine, and not cs + css, right?
First things that I think are fine (or better than the original):
Of course the menu system, is really pro and genius, better than cs16. You can fast fix the settings and yes no need for your own config any more etc. I like the he-grenade look, and love the new cs flashbang.
The new player models '1.05' look promesing..
The bad things, hope can be fixed:
Maps: the maps are to small it seems, in some odd way, feels to small compared to CS. If the viewing angle somehow can be tweaked to be a bit more 'wide', it would be lovely!
The detail of the maps dont have to be so good, its fine that the resolution is higher than the original. I wouldnt mind if you parsed the old maps direct into csp, and leave it as it is. =]
Duck-crouch: I know this in fact is a bug, but people are used to it know and it must be in the full version, else something seems to be missing.. Bunny jump as it is in cs1.6, it dosent seem to be, as of now..
Regards, keep up the good work.
expunge
05-13-2010, 03:39 AM
needs more deagle headshawts
Fodes773
05-22-2010, 03:56 PM
Bonjour Ã* tous, et je tiens Ã* féliciter tout ceux qui travaillent sur cspromod pour moi, c'est seulement l'avenir de Counter Strike, 1,5 plz plz plz ^ ^ (changement terro Modèle et CT) ;)
Rampage
05-26-2010, 02:03 AM
I had the csp server. Every 10-15 minutes the game freezes. I saw the Chinese characters.
Switch arms after throwing a grenade is very slow (in css much better)
Sprites blood looks unrealistic
When bullets hit the enemy, the model does not react
The shots through the wall - this is very cool, but shots in a few walls - it is unrealistic/
Any nickname written on different languages (except English) displayed incorrectly
When I write "sm_admin" to see the menu, I must press Esс (it's inconvenient)
Sounds from the steps of the enemy played not correctly (I can not hear where the enemy goes)
command "cs_crosshairscale" is disable
When I use a knife quickly, I see the edge of hand.
Flashbang blinds, exploding behind
PutridBeing
05-26-2010, 04:44 AM
"Flashbang blinds, exploding behind"
You must be another one that has an ATI video card. Right now the only solution to that is putting -dxlevel 81 in CSP's launch options. Just make sure that after you start the game with that remove -dxlevel 81 afterwords or your brightness settings will be reset every time you start the game.
Rampage
05-26-2010, 04:52 AM
thx. ))tell me plz. How will you fixed bugs, after the release of new versions of the csp? It will be necessary to download patches? Or the csp will be updated through Steam?
n69ky
05-26-2010, 05:41 AM
you're right Rampage.
if the CSPdevs manage to get on Steamworks, the updates will be throught STEAM.
if they don't there may will be pointreleases or another patchless time till 1.06.
Rampage
05-26-2010, 06:00 AM
you're right Rampage.
if will be pointreleases or another patchless time till 1.06.
I thought that version 1.05 will be final
tiger
05-26-2010, 06:16 AM
you're right Rampage.
if the CSPdevs manage to get on Steamworks, the updates will be throught STEAM.
if they don't there may will be pointreleases or another patchless time till 1.06.
I don't see any reason not to release patches once 1.05 is out, even if it's not on Steamworks. There hasn't been any for 1.04 because of the port to the OB. Unless 1.06 comes out extremely quickly, there should be monthly patches as Alex mentioned.
PutridBeing
05-26-2010, 06:19 AM
thx. ))tell me plz. How will you fixed bugs, after the release of new versions of the csp? It will be necessary to download patches? Or the csp will be updated through Steam?
As many have said the team is hoping to get onto steamworks. If that does not work out then you would most likely need to download each update yourself.
Mazzer
05-26-2010, 06:25 AM
As many have said the team is hoping to get onto steamworks. If that does not work out then you would most likely need to download each update yourself.
like ye olden days.
Rampage
05-27-2010, 12:25 PM
Updated css is based on ob engine. Why download the SDK? (for csp)
ps when will be release new devlog? : P
n3krO
07-12-2010, 07:58 PM
I'm not really enjoying the scoreboard, but i've seen 1.05 will be really better so keep working like until now :D
sIMson
07-15-2010, 02:44 AM
Updated css is based on ob engine. Why download the SDK? (for csp)
ps when will be release new devlog? : P
Coz 1.04 is still based on EP1 engine, and 1.05 wiil be based on OB. It wouldn´t run on the new engine so that's why it requires Source SDK base.
fRozzenn
08-12-2010, 09:58 PM
I love it :up:
cryeR
11-25-2010, 06:10 PM
i hope 1.05 wont have the STEAM_ID_PENDING feature
headderr
12-04-2010, 09:04 AM
i hope 1.05 wont have the STEAM_ID_PENDING feature
+1
Dunno why they bypassed it. It sucks because I bought CSS and DOD:S and those Bulgarian players are playing on server which is connected to VAC ;/
Great start.
I started playing today, have been playing css for 2 years now and kinda missed 1.6
Downloaded this, used ak and m4 and WOAH ! Recoil was sooo close to 1.6 :)
I love it. 1 game on public server 11/3 :D
Pristli
01-04-2011, 03:25 AM
I play in a CSP 1.04 is already half a year. I like it.
But saddens me:
- very fast movement of players
- bad smoke
- flash grenades that can not be turned away
- cheaters (Speedhackers, AIM-hackers)
n3krO
01-04-2011, 08:31 AM
- very fast movement of players
False, if you say players are too tall that's ok, but they are as fast as in 1.6
- bad smoke
You mean the pink texture?.... there's a thread in the bug section that solve that problem
- flash grenades that can not be turned away
This is a source feacture and wont be implemented at cspromod
- cheaters (Speedhackers, AIM-hackers)
All games has cheaters and well, the cheats that work at source will work there so, we can't do nothing.....
Pristli
01-05-2011, 01:53 PM
http://img534.imageshack.us/img534/4541/giveme105fortesting.png
downbad
01-05-2011, 04:28 PM
http://img534.imageshack.us/img534/4541/giveme105fortesting.png
that made me really lol.
MaveN
01-26-2011, 04:01 PM
False, if you say players are too tall that's ok, but they are as fast as in 1.6
You mean the pink texture?.... there's a thread in the bug section that solve that problem
This is a source feacture and wont be implemented at cspromod
All games has cheaters and well, the cheats that work at source will work there so, we can't do nothing.....
well said
http://img534.imageshack.us/img534/4541/giveme105fortesting.png
Locking this thread since there is really no point to keep it open with 1.05 release so soon. Thanks everyone for your feedback and votes!
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