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05-29-2009, 07:14 AM
i'll start with the map sunday/monday

maybe you know it from 1.6

http://picnicb.ciao.com/de/7076757.jpg

http://91.204.149.14/engine/maps/cs/aim_aztec.jpg

just posted now, be4 someone else want to remake this map :)

KaNaR
05-29-2009, 08:05 AM
...

Anyway think about balancing it, because i remember the Ts were advantaged (they were lower and more protected)

TUROcKdev
05-29-2009, 08:33 AM
ok please post later some screenshots =)

05-29-2009, 10:11 AM
i know that im gonna make the floors the same high...

:)

a question: SHOULD I PLACE AN AWP in THE WATER? like in 1.6 or not?

N0vA
05-30-2009, 06:55 PM
Cool. Yeah, you may place also the awp. If sb doesn't want to use it, he just doesn't pick it up :).

paradox
05-30-2009, 08:26 PM
there's already http://www.fpsbanana.com/maps/53412 although I'm not sure whether that'll work with csp - might give you some ideas though.

cashed
05-31-2009, 11:37 AM
too dark

antyper
05-31-2009, 12:18 PM
there already is great rmk for cs:s that works with csp. dont know if its on fpsbanana but its often used on pubs and i have it on hdd :p

N0vA
06-01-2009, 05:36 AM
Yeah, the CS:S aim_aztec should be not bad, but size has anyway to be adapted to the CSP player models.

smartin
06-01-2009, 08:54 AM
aren't all css maps the same size as 1.6 maps?

06-18-2009, 07:13 AM
okay i'll post some screenshots today

i still need to:
- change textures (the problem is in hammer i can't see all textures from de_aztec. hammer-users may have noticed.)
- change light
- add some details
- add creates

http://img199.imageshack.us/img199/9/neuebitmap2i.jpg

http://img199.imageshack.us/img199/6587/neuebitmap3v.jpg

06-22-2009, 07:23 AM
no critism? ;O need some posts in here :P

TUROcKdev
06-22-2009, 09:03 AM
looks not bad but pls use all de_aztec css textures ;) because its aim(de)_aztec q=)

alba
06-22-2009, 02:02 PM
you should try to go a bit original and don't stick exactly to the base, i mean like the stairs borders stuff and so on, use the source engine to make things looking a bit better i don't know :P

xtobix
06-22-2009, 04:06 PM
GREAT! please keep your layout. clean and light. like it was in 1.6.. no unproportional laggy and dark css aztec again.

07-29-2009, 10:16 AM
had to change all textures... because all the de_aztec css textures are gone ... cant use them anymoredon't know why... will post some screenshots today evening

08-03-2009, 05:43 PM
dbblpost

08-03-2009, 05:44 PM
http://img268.imageshack.us/img268/3014 ... ec0003.jpg (http://img268.imageshack.us/img268/3014/cspaimaztec0003.jpg)

http://img11.imageshack.us/img11/6986/c ... ec0004.jpg (http://img11.imageshack.us/img11/6986/cspaimaztec0004.jpg)

http://img6.imageshack.us/img6/3462/cspaimaztec0005.jpg


take a look

50% done

paradox
08-03-2009, 06:02 PM
looks nice, although you could have taken the screenshots in high quality game settings ><

jeremy14
08-10-2009, 06:44 PM
Very nice good game ;)

08-11-2009, 02:48 AM
ah i retexturing everything make all textures by myself
and i dont realy have time for it so it takes a while.. atm im playing massivly cs1.6 3on3 fw ^^

inspiral09
10-25-2009, 02:02 PM
http://img268.imageshack.us/img268/3014/cspaimaztec0003.jpg

http://img11.imageshack.us/img11/6986/c ... ec0004.jpg (http://img11.imageshack.us/img11/6986/cspaimaztec0004.jpg)

http://img6.imageshack.us/img6/3462/cspaimaztec0005.jpg


take a look

50% done

Ahh, where are the aztec textures?? :D The ones in the first screenshots are good but you should make the lighting much brighter! Good job tho

10-25-2009, 07:09 PM
Sorreh I deleted the map by accident installed w7 -.-
someone else wanna do dis?

stuemmer33
10-26-2009, 11:07 AM
Sorreh I deleted the map by accident installed w7 -.-
someone else wanna do dis?

I just say WTF!

10-26-2009, 11:17 AM
Sorreh since august I'm pretty busy (7.5 h work, 5h school 2.5h traveling)

Ipath
12-06-2009, 08:27 AM
n69ky have you any new screens from aim_aztec ???
Becouse it's a very nice map ;)

MaveN
12-06-2009, 09:49 AM
atm im playing massivly cs1.6 3on3 fw ^^
wtf same here

TUROcKdev
12-06-2009, 10:30 AM
but if you have time n69ky to work on aim_azze then use the real css textures [or maybe my new azze textures :D ] (the name of the textures are right, but you only can see black-purple tiles and ingame you see the real textures ;) )

12-06-2009, 02:41 PM
this theard CLOSE i had to give it up ','

1nfern0
12-11-2009, 04:35 AM
Did cashed give up when he sometimes gets negative criticism?

Did the rest of the dev team give up when most viewers called their mod a fail?

Did Will Smith give up in The Legend?

Did I give up trying to put on pants this morning?

HELL NO!

Where's the n69ky that, no matter how impossible the task seemed, kept trudging on and working towards being the first human to reach 1000 posts on this website!?

N69ky you fuckin get back to making this map!!

You watch this video http://www.youtube.com/watch?v=d6wRkzCW5qI

and get your ass back to work!

12-11-2009, 06:59 AM
okay ill finish this one!!!!
come back in 2012 to see its PROGRESS!:P

1nfern0
12-11-2009, 07:27 AM
Dear n69ky...

You have truly let down the community.

- A disappointed, once loyal, fan :cry:

haGisson
12-11-2009, 09:49 AM
your eggshell got chapped

Phoenix25000
12-11-2009, 03:26 PM
dose this maps work for csp

Phoenix25000
12-11-2009, 03:28 PM
dose css and cs 1.6 maps works in csp 1.04

12-11-2009, 03:37 PM
The css maps, yes!
the cs1.6 maps have to be remade!

RATpope
12-20-2009, 07:23 PM
stuemmer i always get distracted when you post...

haGisson
12-23-2009, 02:30 PM
stuemmer i always get distracted when you post...

his avatar's just awesome :)

n69ky
12-10-2010, 07:40 AM
let me push this theard... just for phun... :)

fyi this theard was created by me with my bugged account (1250 posts ;'(...) which i had to "delete"

tiger
12-10-2010, 10:50 AM
You should remake it using j0lt's textures (with his permission ofc ^^) it'd look so great

Ganjahsoup
12-10-2010, 11:11 AM
Did cashed give up when he sometimes gets negative criticism?

Did the rest of the dev team give up when most viewers called their mod a fail?

Did Will Smith give up in The Legend?

Did I give up trying to put on pants this morning?

HELL NO!

Where's the n69ky that, no matter how impossible the task seemed, kept trudging on and working towards being the first human to reach 1000 posts on this website!?

N69ky you fuckin get back to making this map!!

You watch this video http://www.youtube.com/watch?v=d6wRkzCW5qI

and get your ass back to work!

I'm just wondering, would you like to be a Manager of a Team? Haha, joking. You know how to pep talk ;)

n69ky
12-10-2010, 05:57 PM
that post was like one year ago, i don't think he is still following the forums xd

blackaddR
12-10-2010, 07:09 PM
let me push this theard... just for phun... :)

fyi this theard was created by me with my bugged account (1250 posts ;'(...) which i had to "delete"

yeah? well where is it? (the map i mean)


http://images.icanhascheezburger.com/completestore/2008/11/1/128700822330128197.jpg

n69ky
12-10-2010, 08:07 PM
yeah? well where is it? (the map i mean)
http://images.icanhascheezburger.com/completestore/2008/11/1/128700822330128197.jpg

visit here yesterday! and you'll see it!

n69ky
12-13-2010, 05:09 PM
T to CT (http://img225.imageshack.us/img225/9881/cspaimaztecb010000.jpg)
CT to T (http://img138.imageshack.us/img138/8874/cspaimaztecb010001.jpg)
overview (http://img811.imageshack.us/img811/1215/cspaimaztecb010002.jpg)

- I have added a little something, don't complain - it will not change, thanks!
- I removed the advantage of the terrorists!
- I added both weapons on both sides - ak and colt for every single spawn! (maybe change it to 8 AKs and 8 Colts (there are 16 slots per team))
- I have not added the AWP in the water yet, don't know if i will!

---------------

- I already have reduced the intensity of the rain to 1/5!

bam
12-13-2010, 05:15 PM
Looks very good to me.

I also like the addition ;)

I am looking forward to playing this map as well as aztec on 1.05.

e: only one thing: I really don't like the big wooden crates. They just don't fit in. I'd like to see more stone cubes even if it is a little boring.

n69ky
12-13-2010, 05:38 PM
no they are there to transport the stoneboxes (they are stealing them) :(((((

thats my idea! like aztec has on T spam a wooden box with stoneboxes in tehm :(


---- i feel honored you just registered for this post ^^ even if it was 3 month ago!

sIMson
12-14-2010, 03:08 AM
Hahahah nice :D Hope to see this map soon ^^

blackaddR
12-14-2010, 07:35 AM
I too hope this is released with j0lt's csp_aztec. They both look amazing.

sIMson
12-14-2010, 09:46 AM
Yupp, add only a simple 3D skybox and I'll be damn happy ^^

Lordearon
12-14-2010, 10:18 PM
that post was like one year ago, i don't think he is still following the forums xd

you mean... you mean... he gave up?

n69ky
12-21-2010, 02:57 AM
j0lt? you looked into the vfm yet? :D

n69ky
01-06-2011, 02:15 PM
okay I have some internal RC's tested :D

n69ky
01-11-2011, 03:25 AM
well, I ran into some serious compile problems, Redstar is gonna look into it IF he finds time, for my part, im gonna reinstall all SDK shit, css (+csp)
I will not stop, if its the map not the compiler, i will copy every single piece to a new file to see whats wrong.

-thats why its WIP :/

sIMson
01-11-2011, 03:27 AM
LoL, triple post O.o Maybe give some detail on what the problems are, maybe some log content? Or what does the compiler say, post it.

n69ky
01-11-2011, 04:01 AM
LoL, triple post O.o Maybe give some detail on what the problems are, maybe some log content? Or what does the compiler say, post it.

I'm not at home, I can't post the log right now.
well, I made the map in 'sdk 2007' and there was the problem in the log "lights.rad not found in lights.rad"

Redstar or j0lt told me thats a 'sdk 2007 compiler' problem...
Then I tried to use the 'sdk 2009 compilers' but hammer is crashing as soon as I start compiling.

I think my 'sdk' is bugged as hell, thats why I sent redstar my rmf for a quick test, but he havent had time to do it yet (I do not blame him :P), I'm gonna reinstall my sdk/css/csp today anyways. :)

n69ky
01-20-2011, 07:19 AM
I'm going to open a new theard in the RELEASE section for this map :)

and off you go!

/Close