View Full Version : Defuse kit idea *updated*
Joelw
05-16-2009, 09:31 AM
I don't know if this has already been discussed, but I just wondering.
The defuse kit could be like an extra thing (bad explanation, just have it like the C4 so you have to press 5 and it has its own model ETC)
This would just make diffusing more professional and stop people quick changing rappidly while diffusing.
This would make frag movies look much better aswell.
Just a thought...
:)
smartin
05-16-2009, 09:49 AM
err, it would also be impossible to defuse while T's are alive
Joelw
05-16-2009, 09:50 AM
Not really.
You could just quick change out.
This would stop people quick changing
You could just quick change out.
Hmm...
Well, maybe it would work if the bomb was not 'sticky' at all, it would probably work out about the same as the normal delay after letting go of E.
That said, I don't think it would work very well.
nitr0us
05-16-2009, 01:46 PM
This would stop people quick changing
You could just quick change out.
Hmm...
Hmm.............
Spritz
05-16-2009, 03:06 PM
Seriously, just... no.
"It's different so it sucks!" :roll:
smartin
05-16-2009, 04:02 PM
No it sucks because it really does.
Terrorists already have an advantage while having the bomb planted. Why make their advantage even bigger? + Defusing often comes down to milliseconds of whether you'll make it or not. The extra switch to slot6 + wait for the animation will most likely ruin those moments.
bakke
05-16-2009, 08:47 PM
I think it could actually be a neat feature if animated right.
This is what I figured.
The defusekit shouldn't be a "slot-item" like the C4. It would be auto-animated when trying to defuse the bomb. I mean, there's a slight delay even in 1.6 from when you release the defuse and the moment the first shot goes off. Inbetween that it would be sexy if the hands reached down for the defusekit and started cutting the wires. And when released the hands would just put the gear back in its position and grab the gun.
It wouldn't affect the defusing och firing process at all since you could have the animation appearing after you press "e", hope you understand me :)
So, basicly you are asking to get csp to code a new 'item animation' into the game so if you press 6, the model will apear with the CT opening up the defuse kit and using the wires on the bomb?
I'm here because this game could resurrect cs so no, it would be "cool"(whouaaaa a new model) but some guys has already issues with there mwheeldown to choose weapon... or the old cs player could forget about "you must take the defuse and then press E".
And what if THEY DON'T BOUGHT THE DEFUSE ? They will use their teeth ? oO
^^ rXp simply they can't defuse the bomb ;D ^^ imo this idea is good but not for cs ;p
downbad
05-17-2009, 02:12 PM
why not when you just press E the model comes out and does its thing, then when you let go it goes back to your last weapon.
then again, if you made it a slot weapon, you could throw kits like the bomb. (which could be cool)
download has got the point, it would make most sense ;).
download has got the point, it would make most sense ;).
I repeat : what if you didn't bought the kit ?
bakke
05-19-2009, 10:29 AM
I repeat : what if you didn't bought the kit ?
If I choose to skip purchasing the kit I obviously can't defuse the bomb, unless one of my teammates dies and leaves his kit. Simple as that.
My idea is to animate the hands defusing the bomb when pressing "E" towards the C4, or just skip this whole idea since it doesn't affect the gameplay at all.
But indeed, defusing a bomb while holding a rifle is kind of tricky and looks weird. Unless I defuse the bomb with my feet ;)
haGisson
05-19-2009, 11:02 AM
again: the goal of cs:promod is NOT realism
again: the goal of cs:promod is NOT realism
I agree, we are not playing for realism or "whoaw good looking", but for the CS gameplay !
So does it matter that you see the kit ? I look at the bar of defusing, me.
And you have to be able to defuse without kit !
Forcing people to buy kits to defuse is a huge gameplay change.
smartin
05-19-2009, 12:28 PM
again: the goal of cs:promod is NOT realism
I agree, we are not playing for realism or "whoaw good looking", but for the CS gameplay !
So does it matter that you see the kit ? I look at the bar of defusing, me.
And you have to be able to defuse without kit !
That's not entirely true. CSPromod has goals in improving the visuals aswell, still this defuse kit thingy is just too much. Come on.
again: the goal of cs:promod is NOT realism
I agree, we are not playing for realism or "whoaw good looking", but for the CS gameplay !
So does it matter that you see the kit ? I look at the bar of defusing, me.
And you have to be able to defuse without kit !
That's not entirely true. CSPromod has goals in improving the visuals aswell, still this defuse kit thingy is just too much. Come on.
Yes but that's for making people come back in the CS game. I think we don't need that kind of stuff ^^ Wy don't we see the CT open the bomb (unscrew) then wait to cut the good wire :p
Or select one from 3 wires ;D (red, green, blue) only 1 is good ;D hahha ;D
rofl :lol:. That would be very original, I like your idea. If you cut the wrong one, the bomb explodes. But it should be very hard to cut the right one; the hands should shake and the wires hard to grasp.
Anyway an animation model while defusing would still be fine for me. Like terrorists while planting the bomb. Maybe without defuser slot.
you could also draw something licke an defusekit on your screen with permanent marker ;:D
Joelw
05-28-2009, 09:41 AM
I was thinking that either you would:
1) Have a defusal kit as slot 5, and if you didn't have one then there would just be hands there (no punching or anything though) or...
2) Have your gun out, press E and it brings out your kit and difuses the bomb. If you don't have a kit then it brings out your knife and slices the wires (or something along those lines, maybe just does it by hand).
Both ideas would take the same lenght as it usually does, just make it look better.
I think the whole code thing in the other thread would be abit rubbish, it would just over complicate the game and give the t's a major advantage.
Any thoughts promod team?
And all those people saying, "its not cs, so its not good."
Yes, cs is a great game, but its not perfect. Thats the whole point in the promod and this forum, is to improve upon an already great game.
Sorry if thats all abit long winded, just wanted to get my ideas across :)
Edit:
This would stop people quick changing
You could just quick change out.
Hmm...
Different context completly...
paradox
05-28-2009, 11:06 AM
theres really no point in suggesting this kind of thing yet as they'll be focusing on replicating 1.5/1.6 behaviour for a long time yet and continually adding "good" ideas really wont help the team.
downbad
05-28-2009, 06:15 PM
yes, but hopefully theres a list that the devs are keeping of all the good ideas to implement or at least tryout.
puddin1
06-20-2009, 04:19 PM
I THINK THIS IS A TERRIBLE IDEA -.- .
I am sorry but it is. CS:Pro mod is supposed to be emulation 1.5-1.6 game play one the source engine.....not making a crap mod with random annoying changes.
How about this, when the mod comes out, you put a mod on your server to have this crap. Then you can enjoy it without bothering anyone.
smartin
06-21-2009, 04:51 PM
How about this, when the mod comes out, you put a mod on your server to have this crap. Then you can enjoy it without bothering anyone.
+1
SecreT
06-22-2009, 04:13 PM
NO
nitr0us
06-23-2009, 01:23 PM
How about this, when the mod comes out, you put a mod on your server to have this crap. Then you can enjoy it without bothering anyone.
+1
+1 + +1 = 2
SecreT
06-23-2009, 02:35 PM
This is the kind of extra shit source would add like the rubbish on the maps...
hypno
06-23-2009, 07:07 PM
This is the kind of extra shit source would add like the rubbish on the maps...
Exactly right.
And +1 to Puddin's statement.
baggis
06-26-2009, 11:02 PM
Cant CSP be like 1.6 in details?^^
i mean, isnt it suppose to be like 1.6 with source graphics?
keep u'r heads at 1.6, not screw around like valve did with source:)
This is how I see it :
You bought the defuse you select it like it as to be done with the bomb and press e (the guy open the kit choose a wire and cut it, that's mean the bar loading)
When you don't have it the guy try some random buttons and it's take more time but he finds the good code
And that's it like real defusing ^^
downbad
07-01-2009, 11:15 PM
i dont understand everyone being staunchly apposed to some new ideas. How about we try some things out and keep them if we like them. This is still a beta. Who knows, maybe you will actually like it. Keep in mind the original cs betas had a few things that didnt stick.
PutridBeing
07-02-2009, 12:09 AM
This is how I see it :
You bought the defuse you select it like it as to be done with the bomb and press e (the guy open the kit choose a wire and cut it, that's mean the bar loading)
When you don't have it the guy try some random buttons and it's take more time but he finds the good code
And that's it like real defusing ^^
I'm actually sort of be for that idea, but as long as it doesn't mess with the original timing of the game. I would imagine it would look a little weird to have an animation stop and have a gun pop out without any sort of animation though.
smartin
07-02-2009, 04:29 AM
Cs defusing doesn't follow IRL rules since you have to RE-DEFUSE the thing all over again if you stop, which means you shouldn't have some silly models/animations for it to look real. People will just be more confused if he sits and cuts the same wires several times.
Cs defusing doesn't follow IRL rules since you have to RE-DEFUSE the thing all over again if you stop, which means you shouldn't have some silly models/animations for it to look real. People will just be more confused if he sits and cuts the same wires several times.
Won't if you chose the action of cuting the wire as the last second of defusing, when you cut the wire the bomb is defused ^^
Here's when you cut the wire:http://img148.imageshack.us/img148/5000/cssz.jpg
Or when bar is full
smartin
07-02-2009, 06:53 AM
Okay well entering the same numbers several times; If you look up 1 sec the numbers won't reset, or will they? That'd just be stupid.
Besides, this feature would require the defusing person to sit and look directly at the bomb, or else he'd have to pick it up, and CT's shouldn't be able to move the bomb.
ColdSauce
10-14-2009, 04:27 PM
But what do you think about dropping a kit. So you can buy 1 Def-kit and you can drop it for a teammate and you just buy a second? You know what i mean? =) would be cool, when it would work with the nades too!
somehow i think dropping a kit would be nice
first round some one can drop 1 kit and buy one for himselfe and the other person can buy a deagle :D
madmax
10-14-2009, 04:51 PM
dropebel kit's good idea just make sure you dont have that nasty source bug that when a kit is on top of the bomb its not deffusebel :D
downbad
10-14-2009, 04:58 PM
dropebel kit's good idea just make sure you dont have that nasty source bug that when a kit is on top of the bomb its not deffusebel :D
hehe. if you could drop and pick up kits you could move it :P
madmax
10-14-2009, 04:59 PM
dropebel kit's good idea just make sure you dont have that nasty source bug that when a kit is on top of the bomb its not deffusebel :D
hehe. if you could drop and pick up kits you could move it :P
lol did not realize that :lol:
Yea, totally make the defuse kit drop-able.
haGisson
10-15-2009, 11:42 AM
yeah, would be nice.
standing on the catwalk, 1hp, your mate is on spot but without a defkit, only 7 seconds untill the bomb eplodes --> just drop it :D
It would be funky to have one person already defusing with no kit and having a teammate drop it too him. Insta-defuse? :lol:
downbad
10-15-2009, 02:38 PM
he'd continue defusing w/out kit or would have to get off then start back w/ defuse kit.
aston
10-15-2009, 02:50 PM
I'm all for kits being drop-able, so you could give one to your teammate, just as I feel it should be possible to drop grenades to teammates. (Without them going off, dummy)
However, changing the way you defuse the bomb, is changing too much. You are starting to interfere to severely with the gameplay, and moving too far away from the initial game.
There is tons of metagame going on, while in a 1v1 where the bomb is planted.
The fakedefuse loses all impact, if the T quickly can see you changing away from the theoretical "defuse kit", to a weapon.
A lot of scenarios in a 1v1 as we know it, will not be possible if that kind of drastic change is made. Instead a whole lot of new scenarios will.. but that is not in the spirit of what the CSP team is trying to accomplish, and definitely NOT the spirit of what most players want.
downbad
10-15-2009, 02:53 PM
who said anything about they way you defuse bombs?
Joelw
10-15-2009, 02:56 PM
Lol, someone brought this thread back from the dead.
Looking back, the whole animation does sound abit shit, altough I always have wanted droppable nades+kits.
You could be able to drop a kit onto someone defusing, but it dosent affect them unless they stop-start defusing.
aston
10-15-2009, 03:13 PM
who said anything about they way you defuse bombs?
OP did? Unless you don't call having to pull out an actual defusekit to defuse, changing how you defuse.
scorp
10-15-2009, 04:40 PM
stop turning CSP into some garbage pub game with all the bells and whistles of COD4.
downbad
10-15-2009, 05:10 PM
oops, my fault aston. i only read about the dropping kits thing.
rcgnz
10-16-2009, 05:34 AM
Nah thats fkn weird.
i think ur bringing back realism ==
and if they wanted to make it look good in movies,
most good movie editors know how to green screen.
All ideas here are bad... Fakedefuses are impossible with your model, and it changes totally the gameplay (it's obvious, don't need to explain more) in the bad way. And drop-able kit and nades... No no no, it would not be fun, simply because you could have a lot of nades then, and it would changes the gameplay in the bad way once more. The kit drop-able too. The gameplay of 1.6 doesn't need any change.
spunge
10-17-2009, 10:29 AM
Seriously, just... no.
"It's different so it sucks!" :roll:
It sucks, so it sucks.
Barbapapa
10-26-2009, 06:34 PM
It's not that you suddenly can't defuse without a kit if you show a kit animation when you have a kit, just make a different animation for defusing without a kit. :P
Reminds me... There is to much train in train!!
Lordearon
10-27-2009, 03:01 AM
Droppable kits, but no droppable nades.
I don't like the main idea.
Instead make no delay when you unpressed your +use key.
You know that annoying thing what disadvantages you when you released +use key, but you still are in defuse process for 0.5 seconds more? It would be cool to see that removed.
the problem is when you're interrupted for a milisecond you'll have to start from beginning -.-
i think a lag could interrupt you :S
derWalter
10-31-2009, 08:32 PM
This would stop people quick changing
You could just quick change out.
Hmm...
the problem is when you're interrupted for a milisecond you'll have to start from beginning -.-
i think a lag could interrupt you :SYet a brief release of the use key is enough to cancel a defuse anyway, isn't it?
Chris
11-01-2009, 09:19 AM
I like the idea of being able to drop defusal kits, I usually buy awp and sometimes I don't have enough money for a kit, would be awesome if my mates could drop one :)
Jurassic
11-01-2009, 11:17 AM
1) cts are automatically equipped with defuse kits
2) when a ct goes to defuse the c4 the bar will start loading as soon as E button is pushed and the animation will take place
3) if a ct is killed while defusing, his teammate wont need to start all over again but from the spot his dead teammate stopped
What do you say? :D
You are kidding. Tell me you are kidding !
Jurassic
11-01-2009, 01:24 PM
You are kidding. Tell me you are kidding !
haha why are you saying that? xD
Joelw
11-01-2009, 01:58 PM
I like the idea of being able to drop defusal kits, I usually buy awp and sometimes I don't have enough money for a kit, would be awesome if my mates could drop one :)
AWP whore ;)
1) cts are automatically equipped with defuse kits
2) when a ct goes to defuse the c4 the bar will start loading as soon as E button is pushed and the animation will take place
3) if a ct is killed while defusing, his teammate wont need to start all over again but from the spot his dead teammate stopped
What do you say? :D
I say thats an awful idea.
Dropping kits (adn nades) would be nice, but no more.
1) cts are automatically equipped with defuse kits
2) when a ct goes to defuse the c4 the bar will start loading as soon as E button is pushed and the animation will take place
3) if a ct is killed while defusing, his teammate wont need to start all over again but from the spot his dead teammate stopped
What do you say? :D
2 and 3 sounds interresting ;()
Joelw
11-01-2009, 03:02 PM
1) cts are automatically equipped with defuse kits
2) when a ct goes to defuse the c4 the bar will start loading as soon as E button is pushed and the animation will take place
3) if a ct is killed while defusing, his teammate wont need to start all over again but from the spot his dead teammate stopped
What do you say? :D
2 and 3 sounds interresting ;()
In theory, there good. But CS is already generally too ct sided, this would make it even worse.
Lordearon
11-01-2009, 09:43 PM
Has Jurassic ever played matches?
mrlava
11-02-2009, 04:00 AM
being able to drop kits sounds interesting. not a bad idea
Jurassic
11-02-2009, 04:48 AM
Has Jurassic ever played matches?
:lol: yes
Chris
11-02-2009, 05:07 AM
1) cts are automatically equipped with defuse kits
2) when a ct goes to defuse the c4 the bar will start loading as soon as E button is pushed and the animation will take place
3) if a ct is killed while defusing, his teammate wont need to start all over again but from the spot his dead teammate stopped
What do you say? :D
2 and 3 sounds interresting ;()
In theory, there good. But CS is already generally too ct sided, this would make it even worse.
Yup, too much of a change in gameplay, it will never happen.
shumped
11-02-2009, 09:07 AM
could be kewl, with that you could remove the delay when stopping the defuse so you won't be stuck for 1 sec, that's annoying
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